How Corporate Greed is Killing Your Favourite Video Games

I don't get why the industry doesn't see the success of games like Elden Ring and realise what they're doing isn't working. Instead you have greedy corpos like WB doubling down even after loosing 200 million on that Suicide Squad game. The first 3 batman games from Rocksteady were amazing and they would have made a massive profit if they just released another game like that.
 
These are the guys who have been producing games for the past decade?

Perhaps the majority of them should go back and put some time in at school while they’re still young.
 
Last edited:
excellent quote from that video

"beholden to shareholders, it's not enough to make a game that makes some money and pays its workers and leadership a decent wage. Shareholders expect constant growth."

And that's what wrong with industry in a nut shell. It's why game companies are always chasing the next big thing in monetisation, chasing industry trends, milking established franchises and just generally chasing shareholder revenue above all else.
 
It's kids asking their parents to buy it for them I reckon. As adults we can make informed choices (well at least some of us) but kids tend to want instant gratification. I always think back to when I was younger and I would see a new toy on tv, how they would hype it up and I always got suckered in haha
 
Last edited:
The first 3 batman games from Rocksteady were amazing and they would have made a massive profit if they just released another game like that.
Agree but equally disagree.
With games like that there is only so many times you can play it before the formula becomes boring, no matter how technically good the game is.

In many ways I'm pleased when people like Naughty Dog actually decided not to make another Uncharted, better to go out on a relative high rather than dilute the otherwise great games any further.
 
Whatever your many complaints about Starfield, it really does NOT represent the issue under discussion. A brand new IP with new gameplay style from a big existing studio? Did you actually watch the video?

What on earth was new about Starfield compared to other Bethesda IP's par the spaceships and name?

The many, many loading screens? The worst parts of Mass Effect 1 (Bioware, I know, but the many soulless planets you could "explore" were hardly a high point) brought forward to present day?

It was shoddy formulaic Bethesda tripe from top to bottom.
 
Last edited:
But we are all to blame really, because, who is buying this ****?

Ultimately if people don't buy these games, they won't make money.

The only game I've bought this year is Minecraft.

The problem is that there are becoming fewer and fewer ‘good’ games to buy. Sure, many of my favourite titles have gone down in quality, but the alternative is nothing, so I have no choice but to suck it up. The only change is that I’ll wait to get them on sale.

Micro transactions, popularity of ‘free/pay to win’ and mobile games hasn’t helped. All the kids playing Fortnite these days, with no interest in story experiences like the last of us. They haven’t even heard of most of the AAA games I play.
 
Last edited:
The problem is that there are becoming fewer and fewer ‘good’ games to buy. Sure, many of my favourite titles have gone down in quality, but the alternative is nothing, so I have no choice but to suck it up. The only change is that I’ll wait to get them on sale.

Micro transactions, popularity of ‘free/pay to win’ and mobile games hasn’t helped. All the kids playing Fortnite these days, with no interest in story experiences like the last of us. They haven’t even heard of most of the AAA games I play.


I found solace is indie titles over AAA slop a long long time ago. I probably buy 1-2 AAA a year if that now.
 
Last edited:
Back
Top Bottom