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It won't choke because it'll have to reduce a **** ton of settings anyway, sure you can maybe keep the texture setting one notch higher but I doubt it'll be an enjoyable experience above 1080p...The 1080 Ti is a lower end 1080p card by modern standards with zero RT for modern games, but at least it's not going to choke because it ran out of VRAM.
Don't careDid a quick test of this on my end except maxed settings with dlss balanced (although for a gpu of this grunt, you really need performance mode or/and reduced settings but I digress.....) and no issue with the textures there:
Still don't believe you on forza issues at 1080P either, not a single thing elsewhere mentioned about it, not even by HUB......
Given you seem to be having issues that are there yet not on my end with same specs, I'm going to go with local system issue or/and is this before the patches which fixed issues???
It won't choke because it'll have to reduce a **** ton of settings anyway, sure you can maybe keep the texture setting one notch higher but I doubt it'll be an enjoyable experience above 1080p...
Games are being coded for current gen consoles and that means more than 8GB of ram to play with, the like of nvidia and AMD should be equipping their mid range with more than 8GB to compete with a consoles that cost the same. If they don't, they will be called out on it. That's why muting the discussion of vram is not a good thing, the more people moan, the better the odds of future products not being gimped. Hub is doing gamers a solid highlighting this issue.
Don't care
I've debunked those rubbish claims then.
I showed the data before HUBs vids released....
Sit doon mate.
Looking at some modern benches from Sep last year the 1080 Ti is still holding on pretty well at medium to high 1080p/1440p.
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Revisiting the GeForce GTX 1080 Ti in 2022
Looking back at 2017, the GeForce GTX 1080 Ti had virtually no competition. It's almost unthinkable to say, but $700 seems very reasonable for a flagship graphics...www.techspot.com
That seems like a pretty massive over-simplification, implying that all games can or should use the same engine. Plagues tale, while indeed beautul and well-optimized, is a highly scripted set of scenarios and environments with a custom engine that they designed from the ground up to fit that specific game. I am not saying that examples of lazy development don't exist, but to blanket say that any game of any size or complexity that doesn't run as well as Plague is just "developers being lazy" is just silly.Plague Tale , one of the best looking games this gen needs around 5gb of VRAM for 4k ultra, anything else is just developers being lazy.
Why? As i've said repeatedly, when Plague Tale , one of the best looking games this gen needs around 5gb of VRAM for 4k ultra, anything else is just developers being lazy. If you want to reward that by paying more for VRAM, I guess thats great
If it only needs 5gb can you please explain why the 3070 seems to have really low 1% lows in comparison to the 6800 when raytracing is turned on in the hub video?Why? As i've said repeatedly, when Plague Tale , one of the best looking games this gen needs around 5gb of VRAM for 4k ultra, anything else is just developers being lazy. If you want to reward that by paying more for VRAM, I guess thats great