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HWU perform detailed testing to "provide definitive proof" that 8GB VRAM is not enough even at 1080p in multiple demanding modern games

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Games are being coded for current gen consoles and that means more than 8GB of ram to play with, the like of nvidia and AMD should be equipping their mid range with more than 8GB to compete with a consoles that cost the same. If they don't, they will be called out on it. That's why muting the discussion of vram is not a good thing, the more people moan, the better the odds of future products not being gimped. Hub is doing gamers a solid highlighting this issue.
 
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The 1080 Ti is a lower end 1080p card by modern standards with zero RT for modern games, but at least it's not going to choke because it ran out of VRAM.
It won't choke because it'll have to reduce a **** ton of settings anyway, sure you can maybe keep the texture setting one notch higher but I doubt it'll be an enjoyable experience above 1080p...
 
Is this right that even with DLSS Quality (720p upscaled to 1080p) in RE4, the 3070 runs out of vram with RT enabled? I can see in certain usage (quality dialled up) then 8GB is an issue (and lets not talk about4gb on the 6500xt!!), but DLSS (and FSR) is supposed to solve issues.
 
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Did a quick test of this on my end except maxed settings with dlss balanced (although for a gpu of this grunt, you really need performance mode or/and reduced settings but I digress.....) and no issue with the textures there:


Still don't believe you on forza issues at 1080P either, not a single thing elsewhere mentioned about it, not even by HUB......

Given you seem to be having issues that are there yet not on my end with same specs, I'm going to go with local system issue or/and is this before the patches which fixed issues???
Don't care
 
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It won't choke because it'll have to reduce a **** ton of settings anyway, sure you can maybe keep the texture setting one notch higher but I doubt it'll be an enjoyable experience above 1080p...

Looking at some modern benches from Sep last year the 1080 Ti is still holding on pretty well at medium to high 1080p/1440p.

 
Games are being coded for current gen consoles and that means more than 8GB of ram to play with, the like of nvidia and AMD should be equipping their mid range with more than 8GB to compete with a consoles that cost the same. If they don't, they will be called out on it. That's why muting the discussion of vram is not a good thing, the more people moan, the better the odds of future products not being gimped. Hub is doing gamers a solid highlighting this issue.

I agree on the whole but as posted in the other thread:

- it should not be ******** the bed at 1080p
- it should not be running worse on an equivalent console specced pc
- basing this on what are fundamentally broken/poorly ported games as proven by experts on the matter like Alex does and many other sites which point out the issues thus thinking that it is perfectly ok to spend a **** ton more money on gpus with 16+GB vram just to "avoid/brute force" the issues..... Out of the games Steve tested (to show where 3070 has issues), the only ones I would say that are well optimised is plague tale requirem, not sure on callisto but wasn't there a **** ton of issues with its performance? RE 4, I've seen people with 4090s also reporting crashes so not sure vram is the 100% root cause here.

Ignoring the above, you're basically just giving the thumbs up to amd/nvidia to milk you with the vram card and giving the thumbs up to developers to keep doing poor job of porting to pc.

Nvidia should be providing more vram going forward, certainly not 8gb anymore but people should be pushing Devs to do a better job of porting to pc too.
 
Looking at some modern benches from Sep last year the 1080 Ti is still holding on pretty well at medium to high 1080p/1440p.


Not too bad but be good to see how it is doing in the problematic games out now:

- hogwarts
- forgotten
- re 4
- the last of us

Probably is footage on youtube but I don't care enough to go looking :p
 
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Plague Tale , one of the best looking games this gen needs around 5gb of VRAM for 4k ultra, anything else is just developers being lazy.
That seems like a pretty massive over-simplification, implying that all games can or should use the same engine. Plagues tale, while indeed beautul and well-optimized, is a highly scripted set of scenarios and environments with a custom engine that they designed from the ground up to fit that specific game. I am not saying that examples of lazy development don't exist, but to blanket say that any game of any size or complexity that doesn't run as well as Plague is just "developers being lazy" is just silly.
 
Why? As i've said repeatedly, when Plague Tale , one of the best looking games this gen needs around 5gb of VRAM for 4k ultra, anything else is just developers being lazy. If you want to reward that by paying more for VRAM, I guess thats great

How many AAA titles have you been involved with at a code level?
 
Why? As i've said repeatedly, when Plague Tale , one of the best looking games this gen needs around 5gb of VRAM for 4k ultra, anything else is just developers being lazy. If you want to reward that by paying more for VRAM, I guess thats great
If it only needs 5gb can you please explain why the 3070 seems to have really low 1% lows in comparison to the 6800 when raytracing is turned on in the hub video?
 
Good video as its nice to see abit of balance on this though compared to some of the **** that gets posted on here as nvidia deserve the criticism they get on this as they skimped on the mid range VRAM and got caught out as going forward cards with 8GB should be low end cards only or not used at all.

Steve says I believe this is definitive proof the 8GB is no longer sufficient for high end gaming. Did nvidia market this as a high end card as I'm confused that a two and a half year old mid range graphics card soon to be beat hopefully by a low end 4060(ti) is held up to a high end gaming standard as the general idea I got from this card online that on release it was a 1080p/1440p card that could do some 4K. The 2080ti/3080/3090 pushed 8GB cards out of the high end years ago.

A concern that I posted in another thread was cutting bus width and slapping some cache to make up for it esp on the lower end cards may not make these cards age so well esp if they pair them with 8GB. My thinking on this is how the 4070Ti starts to lose its edge at higher resolutions but it will be more of an issue on the lower end cards.
 
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