I think if you look closely at the benchmarks in post #193 I think you will find that the amount of vRam doesn't appear to be a problem in any of those games . . . I think to some people posting in this thread and reading this thread this is indeed a "revelationary point"![]()
Big Wayne the bar charts that you put up can only give you part of the overall picture, surely you can understand this?
Perhaps you need to purchase some of the hardware in question, along with an up to date OS? Maybe then I could start to take you seriously.
Again I'll quote Duff-Man:
In the case that the VRAM limit is close to the threshold, there will be only certain game scenes where the VRAM limit is reached, leading to relatively infrequent cases of paging, which will manifest as small pauses or brief periods where the framerate drops dramatically. This is extremely disruptive to gameplay, but may not have a significant effect on average-FPS benchmark scores.