If CP2077 launched as the game it is today, would it have lived up to the pre-release hype?

There is a lot they can improve on. I think the sequel will hopefully deliver on what they were hoping to achieve.

I think one of reasons I am not drawn to replay it is because of the game not being as dynamic enough. Had they achieved what was hyped one would want to complete the game many times taking different routes. Also the story is not quite as good as I was hoping either. Never really cared for anyone in the game.

Going to replay it next year though and set difficulty to hard because my current build I can make ANYTHING melt super fast with my katana. Before respecing on the expansion I was a hacker and everything was super easy on that too.
In these type of games you end up OP anyway - that is without some artificial limits like the difficulty setting. Without going something like ArmA 3 style, it's an impossible task.
 
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I was really looking forward to that. Also expected more from Dying Light 2 in that regard.
Let's not forget they've said about TW2 that NPCs have their own schedule, day and night. What it meant was go to x spot, stay there all day and repeat the same script, go home. REPEAT.

All is BS marketing talk, nothing more.
 
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Definitely still not up to the hype, that I didn't buy into anyway, but it's a good game now. But it's still just that, it's not groundbreaking. It's not repayable, it doesn't drag you into the world. I played the story and felt no reason to explore - felt empty.
 
Enjoyed it on release on my first playthrough which was on a 3090 and then my second playthrough on my 4090 with all the updates and a few mods. It met my expectations tbh, i kept them low so it wouldn't disappoint and tbh on my first playthrough i experienced minimal bugs and i don't think i even had a crash... not that i remember anyway.

If it released today in its current form i'd be well impressed with it and enjoyed it all the same.
 
No.

Only recently bought it, so plenty of time for updates etc, and was expecting a masterpiece going by all the hype.

In total i've managed 5.7 hours ( 2 chars just to see if i was missing anything major and both chars follow a very similar path - Find A > Do B > Get C - very generic. ).

City is good, not great - very limited access etc.

All i could hear in the back of my mind was ' Watchdogs re-skinned ' everytime i loaded it.

Big letdown.
 
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*T-POSE*

All I'll say is look at the gamer feedback. On Steam alone the reviews are overwhelmingly positive, on the flipside a game like Starfield, which was hyped to the eyeballs by both Bethesda and the "fans" has now slumped into overwhelmingly negative reviews. Cyberpunk should have faded into the shadows after its rocky launch, and most fans only stayed on because the story was cool. They redeemed themselves for sure, meanwhile Starfield promised the earth, literally, and only the diehard fanbase seemed to keep lighting the fire through the rocky path yet look where it's ended up.

Both games made massive promises, only one has delivered eventually on most of those promises, the rest has been sorted by mods. Now Starfield has a wealth of mods too, but even they have not been able to save it. Back when I had it installed I had to use 62GB of mods and texture packs to make the game look and feel "modern", and even then it was still crap. Now more tooling is out of course so mods probably do a greater job but even still, the recent reviews on steam are categorised as mostly negative.
 
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I got that a few times when playing on launch. Didn't bother me. Bugs never really did much to be honest. But other things I expected as mentioned earlier in this thread which we did not get did bother me.

The way they sold it was it was a proper next gen game in every possible way. But it isn't.
 
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I got that a few times when playing on launch. Didn't bother me. Bugs never really did much to be honest. But other things I expected as mentioned earlier in this thread which we did not get did bother me.

The way they sold it was it was a proper next gen game in every possible way. But it isn't.

It was the current gen consoles that suffered the most. It was so unplayable on the PS4 that Sony removed it from the store for months!
 
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I would say so, but then again I enjoyed the original build and stayed up and played it on release, was hard to run mind on a 3090 at 4k frame gen and the extra omph of the 4090 definitely helps, and it's runs so smooth now taking the fallout sneak attack style game play to something more akin to mirrors edge!
 
The problem with cyberpunk is the Witcher 3 is a 10/10 (I've just replayed it and the DLC after doing the same to Cyberpunk)

Cyberpunk is still an absolutely incredible game in its own right too, the DLC was incredible
 
Loved the storytelling/world building of Witcher but didn't enjoy the movement or combat much and that was even after switching to the alternative style.
Another game I never actually finished but keep telling myself I will. If I recall, Bloodborne launched a month or so after.
 
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The problem with cyberpunk is the Witcher 3 is a 10/10 (I've just replayed it and the DLC after doing the same to Cyberpunk)

Cyberpunk is still an absolutely incredible game in its own right too, the DLC was incredible
I'm still yet to do the DLC, is it more the same or different?
 
*T-POSE*

All I'll say is look at the gamer feedback. On Steam alone the reviews are overwhelmingly positive, on the flipside a game like Starfield, which was hyped to the eyeballs by both Bethesda and the "fans" has now slumped into overwhelmingly negative reviews. Cyberpunk should have faded into the shadows after its rocky launch, and most fans only stayed on because the story was cool. They redeemed themselves for sure, meanwhile Starfield promised the earth, literally, and only the diehard fanbase seemed to keep lighting the fire through the rocky path yet look where it's ended up.

Both games made massive promises, only one has delivered eventually on most of those promises, the rest has been sorted by mods. Now Starfield has a wealth of mods too, but even they have not been able to save it. Back when I had it installed I had to use 62GB of mods and texture packs to make the game look and feel "modern", and even then it was still crap. Now more tooling is out of course so mods probably do a greater job but even still, the recent reviews on steam are categorised as mostly negative.

Because something else is worse, doesn't make something else good.

No idea why it's compared to starfield?
 
Because both were highly anticipated games that had a long run of hype built up by both the developer and the fan base, both promoted a vast open-world environment with dynamic story development base don your choices in the game etc etc. They were very similar in their marketing and both are scifi FPS games with a considerable primary campaign with an even longer side quest outlay.

It's an example of comparison for two games that should have released in AAA states, but neither did, yet only one managed to save itself.
 
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