If you could present one current PC game to a 1980's gaming audience, what would it be?

Hey if you showed them Vice City it would be like current affairs!

How about LA Noire? The facial animation was quite clever.

Still got to vote for GTA IV as the cut scenes, freedom of play and just watching "life" go by would have most certainly blown my mind when I used to think "Trapdoor" on my spectrum was cutting edge graphics.

Also imagine seeing World of Warcraft back then! Hundreds of players from all over Europe in a game at the same time.
 
It would have to be a toss up between Skyrim and RAGE - know RAGE will be somewhat controversial but I think it sums up conventional technology and the future rather well in one experience.

Another one I'd consider is Test Drive Ulimited 2 - the gameplay is laughable but the scale and detail of the gameworld is epic and the graphics are pretty decent to.
 
I'd like to pick one... but that really would not show an 80's audience the full range of what can be done on consumer hardware.

I would probably go with something like Metro 2033 / bf3 / skyrim for pure technical prowess.

Also.. I've been real impressed with the Mass Effect games and the quality of graphics and role play in those.

I'd probably have to pick metro 2033 if forced. (but skyrim if I wanted to wow them with openwold as the guy mentions above)
 
Freespace as it's pretty much the pinnacle of the space combat sim IMO. Especially with modern modifications it looks pretty good too.

From a technical standpoint, BF3 would be an obvious choice. Technically, it looks fantastic and the 64 players in a server thing is pretty good too.

Also, portal 2. Game play wise that would be nothing like anything the 80s had seen before.
 
Something like Steam too, although not a game, would be an almost alien concept to them. That your catalogue of games is stored online, and a quick(ish) download means you can play them anywhere in the world.
 
Half life 2 for sheer mastery of game production.

WOW just to show them the horrors that are in store for them!!!
 
Yes, I think Daggerfall also had a pretty huge world. But the content wasn't there which made it feel unnecessarily big if you know what I mean?

Yep "world size" is largely irrelevant (beyond a certain point), I mean you could have a space sim where it takes years to fly between systems, but if there is no content the scale of the game is wasted.

OP has been rather sneaky limiting the years to 2001 onwards, as that rules out Deus Ex :( I'd say something like KOTOR maybe, should go down very well to an audience who has just been wowed by Star Wars.
 
Any MMORPG really. The sheer concept of another world inside computers would be like TRON come to life for them, literally a dream come true.
 
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