Soldato
As most of you probably know Bethesda is soon adding a new installment of Skyrim, the Anniversary Edition, which is due to be released on the 11th November, 2021. (Source: The Elder Scrolls wiki)
One thing that most might not be aware of though is that it wont be a free standing game, but as a PATCH to the existing Special Edition installations ! And this is the reason you have to be aware of this:
Source: [PC SSE] An important PSA regarding Skyrim: Anniversary Edition, SKSE, and other native code mods by one of the SKSE Developer
So basically, once this patch comes out there going to be a lot of mods that wont be working all of sudden, especially older mods whos mod author might have moved on and not around any longer to update their mods. Hence do the following as suggested by both Gopher in the video below and from the reddit article:
Here is also a video from Gopher about it all:
Reason I post a separate thread about this is it might not be noticed in the Skyrim Mod thread so I hope the Moderators are alright with this.
One thing that most might not be aware of though is that it wont be a free standing game, but as a PATCH to the existing Special Edition installations ! And this is the reason you have to be aware of this:
The reason for this is that as part of the AE update, Bethesda has decided to update the compiler used to build the 64-bit version of Skyrim from Visual Studio 2015 to Visual Studio 2019. This changes the way that the code is generated in a way that forces mod developers to start from scratch finding functions and writing hooks.
Source: [PC SSE] An important PSA regarding Skyrim: Anniversary Edition, SKSE, and other native code mods by one of the SKSE Developer
So basically, once this patch comes out there going to be a lot of mods that wont be working all of sudden, especially older mods whos mod author might have moved on and not around any longer to update their mods. Hence do the following as suggested by both Gopher in the video below and from the reddit article:
Files to back up to be probably safe:
Files to back up to be 99% safe:
- SkyrimSE.exe
Files to back up to be 100% safe: your entire folder. I cannot fully predict what they will change.
- SkyrimSE.exe
- Data/Skyrim.esm
- Data/Update.esm
- Data/Skyrim - Interface.bsa
- Data/Skyrim - Misc.bsa
- Data/Skyrim - Patch.bsa
TLDR edit: Scary things incoming if you use SKSE plugins. Change Skyrim SE's update settings in Steam to only update when launched. Never launch Skyrim SE via Steam, only via your mod manager or skse64_loader.
Here is also a video from Gopher about it all:
Reason I post a separate thread about this is it might not be noticed in the Skyrim Mod thread so I hope the Moderators are alright with this.