Important Information to those that playing a MODDED Skyrim Special Edition !

@Rezident If Kelt's suggestion don't work try and use console command, TCL if you want to try and walk right through things and out of the Tomb.. or COC WinterholdExterior01 which would move you to Winterhold which is the closest place to the Tomb if you want to try and be as immersive as possible. But I would try Kelt's suggestion first and disable all mods before doing anything else. Especially if you on the AE version since mods on AE still a bit wonky.
 
Disabling Mods did not work, still crashes plus it made it re-download all of the AE extra content again for some unknown reason. And then it only launched in windowed mode.

I'll try the console command to just walk through the wall.
 
TCL lets me walk through the wall alright - but the outside is not outside. The dungeons must be separate maps to the world map.

And I can't fast travel from in there either. Flip!

Any other way out?
 
TCL lets me walk through the wall alright - but the outside is not outside. The dungeons must be separate maps to the world map.

And I can't fast travel from in there either. Flip!

Any other way out?
Only thing I can think of is loading up a safe before you went into the Tomb, venture in a bit and then see if you can leave ? Unless.. But I don't remember the Tomb though, is it one and the same way in and out ? Or does the short cut after killing the boss lead to another exit ?? If it do, you could run all the way back to the first entrance and see if that works, unless you already done that ?
 
Only thing I can think of is loading up a safe before you went into the Tomb, venture in a bit and then see if you can leave ? Unless.. But I don't remember the Tomb though, is it one and the same way in and out ? Or does the short cut after killing the boss lead to another exit ?? If it do, you could run all the way back to the first entrance and see if that works, unless you already done that ?

Crashed even if I go in and walk right back out around Winterhold. Seems to be caused by the Realistic Water Two Mod, I'm ok now I disabled it. It was ok on most of the map but around Winterhold / Dawnstar it is ok if you walk but crashes as soon as you go through a door or fast-travel.

Realistic Water Two not working with AE yet, but otherwise back in business. This feels like the best game ever! Can't believe it's ten years old. Masterpiece.
 
Another update on Steam - I have stopped Steam updates after last time, although I see skse has a new version out for the new version of AE 1.6.342

If you do the update on Steam and try the new version of skse, should all your mods keep working? Or is it just safer to stay on the older version where everything works (or at least Skyrim-works with beautiful bugs and all)?
 
I'm thinking of playing through Skyrim again, having not played it since completing it when it came out. I'll probably be wanting to run with a few mods, so is the thinking to not bother with the anniversary update as it breaks stuff? I kinda wanted to play with all the extra content but it's not a big deal if it will cause problems...
 
AE only really breaks mods that use SKSE64 (Skyrim Script Extender) and a lot of mods don't. Even if they do, SKSE64 is easy to install, and currently seems to work with AE - for me at least. My advice would be to keep the mod number down and stick to well-know ones like SkyUI and you'll be fine.
 
AE only really breaks mods that use SKSE64 (Skyrim Script Extender) and a lot of mods don't. Even if they do, SKSE64 is easy to install, and currently seems to work with AE - for me at least. My advice would be to keep the mod number down and stick to well-know ones like SkyUI and you'll be fine.

Thanks for that, I'll give anniversary edition a go.
 
I want to get into my very heavily modded game again. 2 questions:

What do I need to do to ensure my game stays exactly as it's been, i.e. as if the AE didn't exist?

What does AE actually offer, is there anything worth having that a mod doesn't already provide e.g. better lighting, textures etc.?
 
I want to get into my very heavily modded game again. 2 questions:

What do I need to do to ensure my game stays exactly as it's been, i.e. as if the AE didn't exist?

Right click on Skyrim in your Steam Client, pick Properties and then Updates, make sure it is set to Only Update This game When I Launch It, unless you already done that. Saying that though, you might still end up getting the update and if so, just let it download and then use this mod.

Unofficial Skyrim Special Edition Downgrade Patcher and follow the instructions and you can revert back to the SE version, which is 1.5.97. Steam updated Skyrim for me even if I had it set not to so I have used the Downgrade Patcher and it do work.

What does AE actually offer, is there anything worth having that a mod doesn't already provide e.g. better lighting, textures etc.?

Some changes to the game engine, 4 former Creation Club mods and if you pay the Anniversary Upgrade which is €20, you get another 57 Creation Club mods, or thereabouts.

Personally I am still on SE until all the necessary mods have been updated and working correctly. To take an example, RaceMenu just now got updated and released for the AE version, which took the mod author quiet some time to fix and still not sure if it is 100% sorted (my own opinion, it might be) and I be waiting until it is sure it is stable for AE, among other mods of course.
 
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