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Was anyone else trying to wipe their screen when watching this?
APEX Turbulence provides an interactive particle system based on eulerian fluid simulation. Since the APEX Turbulence technology is PhysX independent it works very well with CryEngine
Those effects are a little weird. I don't get why they are so prevailent in games, like lens flares as well, which are only visible through, well a lens.
Did Crytek not drop Nvidia Physx for Cry engine 3 and develop an inhouse engine ? I'm sure I read that somewhere.
Somebody smarter than me on the subject will have to answer. I have been trying to find out if the the 3.0 PhysX engine is still limited to Nvidia GPU's but can't find anything solid.
demos of unreal 4 engine have been demod before on a single 680 gtx and at 30 fps.
this is why a lot though the ps4 would get a card based around the 680.
so it doesn't seem far fetched.
oh, so it is 30fps? it's so... smooth
1. thanks moogleys, demo is bloody incredible! but also it's either running at 30fps (maybe with motion blur) or someone is outright lying about a "single off the shelf gtx 680".
2. of course nvidia was going to licence physx to consoles and not to pc amd hardware. nvidia is securing both a higher interest in future nvidia gpu sales and physx' future development. to finish it off they're going around declaring the end of consoles, and how weak the next gen consoles are compared to current pcs, while amd are left with the apparently smaller profit margins per silicon die on consoles. i've always thought this but nvidia clearly have a better business/marketing mind. it doesn't matter if physx is artificially locked by nvidia or not, we're never going to get it on amd gpus, so there's no point crying about it. amd just need to come up with their own physics.
the way they could challenge physx is to (like tressfx) create a technology that is accessible by both amd and nvidia hardware, but that performs astronomically better on amd's gpu architectures than it does on nvidia's. that way they don't have to try as hard as nvidia to keep their physics api relevant and worth the trouble for developers. but without meaning to sound negative, amd have much more important things to work on atm, and they're probably stretched thin - a new memory manager for gcn, single and multi-card frame latency fixes (which they plan to release by july), basic missing driver options (they should really consider buying radeonpro), and any number of bugs and missing features either specific or not to gcn. i just kind of feel like talking about gpu physics and amd in the same sentence is pointless at this stage.
I can't help but think this is the video equivalent of a bullshot.
A bullshot is a screenshot claiming to be taken "in-engine" or "in-game" but has either been passed through an unnatural amount of postprocessing or photoshopped or the game scene has been recreated & tarted up with LuxRender or something.
I'm sure there are things you can do for video as well. Gonna have to ask Rroff or someone to come up with theories on how though.
AMD have Havok for their Phyics which is openCL and is cross platform unlike PhysX which currently is Nvidia only. No reason PhysX can't run on an AMD GPU, other than Nvidia saying no to it.
AMD don't have Havok (it's owned by Intel), developers however have Havok there to use, and it has been demoed on the PS4, which I think was hardware accelerated as well.
No reason it wouldn't be, it's only a cinematic demo, I think we watch film projection at around 24fps.
AMD have Havok for their Phyics which is openCL and is cross platform unlike PhysX which currently is Nvidia only. No reason PhysX can't run on an AMD GPU, other than Nvidia saying no to it.
I can't help but think this is the video equivalent of a bullshot.
A bullshot is a screenshot claiming to be taken "in-engine" or "in-game" but has either been passed through an unnatural amount of postprocessing or photoshopped or the game scene has been recreated & tarted up with LuxRender or something.
I'm sure there are things you can do for video as well. Gonna have to ask Rroff or someone to come up with theories on how though.