Interesting article about DiRT3 on HardOCP:
http://www.hardocp.com/article/2011/06/13/dirt_3_gameplay_performance_review/3
Shadows : The Shadows option determines the resolution and smoothness of cast dynamic shadows. This setting has the single largest impact on performance of any setting, outside of resolution. The highest setting ("Ultra") shows precise and smoothed shadows, while the lowest setting ("Ultra Low") shows no dynamic shadows at all.
Now it is clear why they set shadows to medium instead of high for the demo.
I actually made a post over on the graphics section about the GT3E:
http://forums.overclockers.co.uk/showthread.php?t=18477674
They are using a desktop chip with a desktop motherboard.
They are running a desktop chip with the GT3E version with embedded RAM. This is meant to be a large MCM. It appears the GT2 and GT1 versions will be the common ones found in most of the Haswell CPUs and lack the embedded RAM.
You do also know that shadows have been set to medium and the GT650M comes in GDDR3 versions too??
Moreover,is it running in DX9 or DX11 mode??
The desktop HD7660D runs DiRT3 at around 40FPS at 1920X1080 with
shadows on high in DX11 mode according to HC. In the second they tested the HD4000 could muster 24FPS at 1920X1080 on high.
Moreover,where is the framerate meter in the video?? None. So the GT650M could be producing 70FPS and the GT3E 35FPS for all you know??
Why are they not allowing people to actually play the game instead of a pre-done time demo??
I have run DiRT2 on an IGP and above 30FPS looks similar to any of those videos.
Here is the new AMD Temash SOC running DiRT Showdown at 1920X1080:
http://forums.overclockers.co.uk/showthread.php?t=18477685
It could be smoother,but the SOC in total only has a 5.9W TDP and at least people were allowed to play the game. I need to find what settings were used though.
You need to read between the lines "Intel wouldn't let us report performance numbers, but subjectively the two looked to deliver very similar performance." is basically saying that the performance numbers seen were very similar but their not allowed to report them due to NDA.
You are reading way into it. Anyone can say that two videos look similar,but in reality it does not mean they are??
"Note that I confirmed all settings myself and ran both games myself independently of the demo."
Supposedly,and again without FRAPs or anything how does he know the difference between the two?? Its just opinion not facts.
Its like taking a GTX560 and a GTX660TI and saying they feel subjectively the same in DiRT3:
http://images.anandtech.com/graphs/graph6276/49739.png
However,it does not mean they are the same in actual performance.
Firstly,I linked to the GT3E results before anyone here on OcUK so I know what he said clearly. This is not the first time a big deal about Intel graphics has been made?? Remember the HD4000 in Ultrabooks?? In reality they were not as good as the Intel hyped and demoed as they barely got out of Turbo,so until we get solid numbers I am not going to get too excited.
Do you think it should be able to at least match an HD7660G or exceed it? I don't see why it should not be able to,TBF, especially with a whole load of eDRAM and a faster CPU backing the IGP,but again we need reviews to confirm this. However,the AMD mobile IGPs do have much lower clockspeeds than their desktop versions. The GT3E part has at least twice the number of shaders as the GT2 and is a MCM with a whole load of stacked eDRAM. It is a big package indeed and Intel is very quiet about the GT1 and GT2.
However,will it be as fast as a GT650M GDDR5?? I would extremely suprised if it did with image quality settings ramped up especially in newer games.
If this was a reference laptop even running it I would be more excited TBF.
So lets wrap up:
1.)Do we have an indication of actual framerates??
Nope. Just a subjective evaluation of them. Its the same with things like stutter.
2.)Is this DiRT3 under DX9 or DX11?? Why not DiRT Showdown which is more intensive??
We don't know.
3.)Shadows set to medium - why not high if all other settings are at high??
As HardOCP indicates shadows are the major image quality setting which can crater performance outside resolution.
4.)What version of the GT650M?? GDDR3?? GDDR5??
5.)There are no videos of people actually playing it.
6.)Was the laptop running on battery or mains power??
7.)Use of a desktop chip for the Intel system.
The laptop is running a lower clocked laptop CPU.
What are the specifications of the laptop used??
8.)They supposedly have a Haswell laptop too and yet use a desktop to run the demo??