Thing said:Skies is better on GC (unless you're an audiophile at the expense of everything else).
Shenmu though... pure awesome. And almost impossible to find *sobs*.
Jet Set Radio gets an honourable mention too.
GSXRMovistar said:Yet Mario Kart DS instintly looks/feels the same as playing it on the SNES, N64, Cube or GBA. Not saying that it's a bad thing at all just makes me wonder why it's ok for one system and not the other.
Edz said:The PSP has already pretty much died, Sony need to let go..
Unfortunately I can see the PS3 following suit, might be the end for Sony in the console market in the next couple of years?
Bad marketing will do it
Shame
GSXRMovistar said:Yet Mario Kart DS instintly looks/feels the same as playing it on the SNES, N64, Cube or GBA. Not saying that it's a bad thing at all just makes me wonder why it's ok for one system and not the other.
XPE said:Just because it looks feels the same as the SNES, N64, Cube or GBA ones doesn’t mean its a port, its built from the ground up to play on the DS.
For example lets take GTA LCS and VCS both those game are ports from the ps2, they have ripped the code and textures from the game and made them play on the psp and simply added new missions in and then charged full price for it.
So there is a clear difference between the 2
Maybe for those two examples, but I was thinking along the lines of Tekken for the PSP. Completely re-written from the ground up for the PSP, still has all the great features of the originals but also manages to offer the extras suited for the handheld (online play etc).XPE said:Just because it looks feels the same as the SNES, N64, Cube or GBA ones doesn’t mean its a port, its built from the ground up to play on the DS.
For example lets take GTA LCS and VCS both those game are ports from the ps2, they have ripped the code and textures from the game and made them play on the psp and simply added new missions in and then charged full price for it.
So there is a clear difference between the 2
vonhelmet said:I want Advance Wars... Someone sell it to me...
GSXRMovistar said:Maybe for those two examples, but I was thinking along the lines of Tekken for the PSP. Completely re-written from the ground up for the PSP, still has all the great features of the originals but also manages to offer the extras suited for the handheld (online play etc).
Killzone Liberation is another that springs to mind, completely different to the PS2 versions.
Maybe it's just me but I see both handhelds as great gaming systems offering both good ports of existing games for new users to play for the first time, and plenty of new fun games written specifically for the actual system. Don't see the constant need for silly arguing which one is better, simply they are different!
I thought that was addressed with one of the newer versions of firmwave, a codec that played full res video.Energize said:Video playback - Only plays video at half resolution without homebrew.
GSXRMovistar said:I thought that was addressed with one of the newer versions of firmwave, a codec that played full res video.
Energize said:Psp could have been great it if did what it was designed to do, but alas it was crippled by sony, again.
Video playback - Only plays video at half resolution without homebrew. Only supports mpeg4 sp/avc so videos have to be converted, defeating the point of it because you could have watched the videos while waiting for them to convert. Brightness far too low even on max, audio far too low without a 300% boost in conversion. Can only play video at 15/30fps resulting in blur from motion estimation when adding in extra frames in the conversion process.
Audio Playback - Doesn't support ogg vorbis or losless formats, has crap organisation, doesn't allow 2 levels of folders, so you can't sort music by artist and album.
Internet - Slow browsing, didn't support flash until ages after release, doesn't support java. Poor navigation controls, very slow input method, with no keyboard add-on in sight.
s.
Looks like yes Sony.Fubar said:Ha no, not sony.