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Is this my system or AC Unity?

oAvwlCN.jpg

98% usage over three cards at 3440x1440.

Like I say, it's a driver utilisation issue.

Also note the buffer at 6GB with 4X MSAA

Go to the same place as OP!
 
Once again you're going to keep digging aren't you lol.


Also if the OP has a frame limiter on or in fact vsync then the usage won't be representative anyway
 
Once again you're going to keep digging aren't you lol

How can you post me a screenshot from a completely different place? What about if the place OP is in is bottleneck?

You cant post a screenshot from a completely different place! lol

The DX11 API bottleneck wont happen all the time. It will happen when they is to much on screen information to send though.
 
Do yourself a favour mate. Have you ever wondered why you get into so many arguments lol.

Same place as the OP, same utilisation.

Grl2RW5.jpg

Argument? Who Arguing? Would this not be classed as a Discussion?

And what is wrong with your Graphics? That looks ugly! Max settings?

Maybe try Single GPU like OP maybe running across 3 cards is helping even the load.

They is countless thread all over the Ubiosft forums from both AMD and Nvidia about low system CPU and GPU usage.. They is enough information out there to back up what am saying!

Like it or not this isn't arguing! this is me putting my own option across open for discussion.

Arguing :confused::rolleyes::eek:
 
Argument? Who Arguing? Would this not be classed as a Discussion?

And what is wrong with your Graphics? That looks ugly! Max settings?

Maybe try Single GPU like OP maybe running across 3 cards is helping even the load.

They is countless thread all over the Ubiosft forums from both AMD and Nvidia about low system CPU and GPU usage.. They is enough information out there to back up what am saying!

Like it or not this isn't arguing! this is me putting my own option across open for discussion.

Arguing :confused::rolleyes::eek:

Yeah, nice one...

good luck
 
To the op, what settings? Ultra textures ideally needs more than 4GB VRAM. utilisation on a single card should be higher though.



No it's not. It's a combination of the AMD driver and the game.

Sorry not at pc right now but im sure textures are only on high and im only on 1080p anyways so not going to be anywhere near 4gb probs just touching 3gb at most.
Also running 1600Mhz on ram 8gb of it at 8-8-8-24 timings. For peeps asking. Im putting it down to a mix of game optimisation and direct x 11 bottleneck for now seems most plausible which I didnt think of at first.
 
oAvwlCN.jpg

98% usage over three cards at 3440x1440.

Like I say, it's a driver utilisation issue.

Also note the buffer at 6GB with 4X MSAA

Isn't the first percentage value GPU usage (72, 72, 76), and the second percentage value (97, 97, 97) fan speed?
 
Isn't the first percentage value GPU usage (72, 72, 76), and the second percentage value (97, 97, 97) fan speed?

Good point! I believe you correct. Thats how MSI AB shows for me Usage first then Fans speed.

Like I said to him DX11 Bottleneck!
 
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