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- 22 Nov 2020
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Even 16gb for some new releases on Unreal 5 at 1440p is purported to be not sufficient. Eg Immortals of Aveum which is an early UR5 game.12GB is probably ok for 1440p for a little while. But was, they should have fitted 16GB.
Ideally 20gb is future proofed for poor console ports. PC specific game development is dying as it just isn’t profitable to cut consoles out. So consoles first then PC is how the future plays out meaning more vram is necessary.
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