I got to the Mun during my lunch hour using one of the in game tutorials. Wasn't that difficult tbh, I just need to design my own rocket to get me there.
click on action groups (symbol near the name of the craft) then select any of the custom options. click on the wheels you want the brakes to toggle with the button press (hold alt for multiple selections) and select toggle brakes for all of the selected wheels. When you're in game pressing the relevant number key and the wheels you selected should slam the brakes on. i often make an action group for rear brakes only to stop vehicles flipping over under braking.Also, I need a way to activate breaks for certain wheels only.
click on action groups (symbol near the name of the craft) then select any of the custom options. click on the wheels you want the brakes to toggle with the button press (hold alt for multiple selections) and select toggle brakes for all of the selected wheels. When you're in game pressing the relevant number key and the wheels you selected should slam the brakes on. i often make an action group for rear brakes only to stop vehicles flipping over under braking.
Is anyone over here good at maths? Over on the KSP forum there is a thread to see if it would be theoretically possible to make an SSTO rocket for eve with only stock parts. They have done a bunch of testing and he general consensus is that the most efficient way of doing things is to use aerospike engines near the surface and nuclear engines after that.
I've been racking my brains, but i'm struggling to come up with a way of finding out exactly how much of everything i will need. here's the thread if anyone is interested: http://forum.kerbalspaceprogram.com/showthread.php/34221-Eve-SSTO-possibility
Haha, need that mod that allows you to edit them in game xD.
Check that out for SSTO to eve. Slow tho.
http://www.youtube.com/watch?v=tr8KOst68cQ
edit: oh you said rocket
No, they're not trying to make a single stage ship that can get from the surface of kerbin to an eveintercept, they are trying to make a single stage craft that can get from the surface of eve to eve orbit with only stock parts. That means that jets cant be used, the thrust to weight ratio needed is much higher and the delta-v is almost doubled even if you launch from the top of the tallest mountain on eve
I get you now
So looking on the wiki, you need about 11500m/s of delta V to get to orbit. With gravity of 16.7 you are looking at a TWR of about 1.8 but you would need something on the lines of 2.5+ to shift you anywhere.
Do you have to get the ship there first? Or can you mod it onto eve? Also, consider installing g mechjeb so you can see the TWR and delta V for your ship.
Ill have a crack at it today.