But for example we have the same idea, overall a cheaper Gsync 1.4 module. I cannot see this extreme $500 module being a good solution though because what % of monitor users actually would use a 2000+ monitor? Probably less than 0.1%.
The module COST price is ~$800 not $500.
$500 is the estimate price of the FPGA CPU only assuming Nvidia gets a big discount from it's street price of $2600.
However the rest of the parts on the board cost $300.
Yes again as I said mine was example / estimate, but you get my general point here. Currently you have a module that is worse than DP 1.4 freesync, or a module that is extreme HDR1000 only. What is going to happen with the various panels coming out in the next 12 months, either Gsync will be worse or they will need to do something about it.
On 55" TV yes is perfect, because you are few meters away, but at 0.5m away you will become blind.
No idea what you're talking about, just sat down to play some PUBG on my 1000 nit monitor...
And 1000 nits on PC monitor is too much.
On 55" TV yes is perfect, because you are few meters away, but at 0.5m away you will become blind.
I have a question, which Panel do you think is better:
I can't decide.
- LG 34GK950F
- LG 34WK95C
I will us it for: Work (Development) 70%, 20% watch Netflix (HDR) and 10% Gaming.
I know that the focus of the 34GK950F is Gaming, but there is in principal no reason to use it as a work monitor.
If 34GK950 is going to be factory calibrated and have the same level of accuracy as previous LG ultrawides like 34UC98 or 38UC99 then there shouldn't be any reason why it wouldn't be good for work. However the LG 34WK95 is probably noticeably better, with 5160x2160 resolution, HDR600 and certainly a new panel, while we still don't know what improvements UW5 panel will bring for 34GK950, if any at all. For your use case 34WK95 is more adequate choice, it is exactly made for work and multimedia, but there are two major issues. First and biggest one is that the 5160x2160 resolution is extremely demanding, GPU requirements are exactly twice as high as with 3440x1440, I have tested that multiple times. So for this 10% gaming you would have to buy the fastest GPU available and you would still struggle with medium settings, so thats far from optimal. Another issue is that this display is flat, and you cannot sit close to the screen this wide if it is flat because it is going to be uncomfortable to use and eye hurting, this is the very reason for a curve. Without the curve the edges of the screen are too far away compared to the center of the screen. But it all depends on your viewing distance, if you like to sit close to the display then you most definitely need an aggressive curve, but if you sit further away, which people normally do when working, you shouldn't have much issue.
Thanks for the fast answer, but you describe the LG 34WK95U and not the LG 34WK95C
The C is also Curved, 34 inch big, and will also come this or next month to market.
But also interesting, because that monitor is also on my watchlist. In general, I sit around 80cm away from my monitor. (Eyes to monitor)
Do I understand it correct that we know it is the new UW5 panel since 950g is listed as a nano IPS and UW4 is not a nano IPS panel?
The nano IPS layer can be applied to the UW4 panel (which was the original plan by LG), so this does not dictate anything. In reality, the only source that the new UW5 panel will be used in the 950G is from @Daniel - LG here on this forum... all other information from LG that I can find on the web indicates that the UW4 panel will be used, including the product page on the LG Hong Kong site, which clearly states "120Hz (Overclock)" under the key features.