LittleBigPlanet - Play, Create and Share.

Ive hearted everybody and each of their levels on my FL list...

I need to build a level myself - maybe next weekend

ps3ud0 :cool:
 
Yay Platinumed! Thanks all who played/hearted my levels :D

Let me know if you need my hearting services, lol. I still need that pesky MGS Rex trophy to get 100% though...

Su
 
Yo dudes,

My level "Get Trophies!!" only needs 4 more plays for me to get the Platinum trophy... if anyone has a spare 5 mins, I would really appreciate it if you gave it a quick play through :)

(PSN = Sumanji)

Cheers,

Su

is this really what LBP is all about, rubbish levels designed to get easy trophies.

in saying that, i did get the QuickFire Artiste with it. so it can't be all bad ;)
 
is this really what LBP is all about, rubbish levels designed to get easy trophies.

in saying that, i did get the QuickFire Artiste with it. so it can't be all bad ;)

There are some really good, well thought out, levels out there too, I suppose a lot of people wouldn't've published their first levels if it weren't for the lure of a few trophies and have (hopefully) gone on to make better more fun levels for the community to play :)
 
I decided to dust off my PS3 last night as the poor old girl had been a bit neglected of late (the last time I played a game on her was about a year ago).

I started by having a look on PSN and came across the demo for LBP, 'Finally' I thought, as I'd been dying to try this game.

The upshot of the story is that a few hours later I was the trusty owner of a fully copy of LBP* and a new DualShock3 controller (Which is amazingly better than my old SixAxis one, but thats another story)

*and like rp2000 mentioned further up, only worked after downloading 12 updates :rolleyes:

I spent much of yesterday playing through the story with the missus and really enjoyed it. Some well thought out and fun levels. I then went online and I have to say. The user created content is fantastic. I was really amazing at just how good some of the levels were!

Bring on more LBP :)
 
Grabbed this for 12 quid the other day. Can't wait for it to arrive. I downloaded the demo and it seems so simple, but I like the fact that you can share level designs with others, and I'm sure there are thousands to pick from :)
 
Big update coming Monday

Media Molecule will throw out what it's calling the "biggest game update EVER" for LittleBigPlanet on November 30 which, most importantly, will add the option to create levels with other players online.

The update, which brings the game up to version 1.21, will also give players increased profile space and tweak save options and networking.


Here's the full official low down:

Online Create

Now you can create with up to three other players online across the internet, across the world!

Networking fixes & location-based matchmaking

We've rewritten both the way the game handles networking code and the way it finds people for you to play with when you hit 'Play Online'. Now, it searches for people who are closer to you and more likely to have a lower ping. This should bring significant improvements to lag and other networking problems.

The POD Computer will first try to match based on location, if this fails it will fall back to matching with any location.

Save game rewrite

We've changed the way your saved games work to make it faster, more flexible and more robust. It also means you'll be able to save way more stuff.

On a PS3, there are two places games store data - the Game Data folder and the Save Data folder. Previously your automatic save would be stored in the Save Data folder. We've changed it so that your save is now stored in the Game Data folder.

Of course this won't affect most people, but if you do find yourself rummaging in these folders then beware! If you want to back up your data, or move it to another PS3, you will need to use the following new tools:

Profile Backup

The save game backup options can be found in the Profile Settings page of the Start Menu:

* Backup Profile - This will create a back-up copy of your profile, progress, and your levels into a folder in the Save Data Utility. It is also handy if you want to copy your profile to another PS3.
* Import Profile - Lets you import / restore a previous back-up from the Save Data Utility.

Level Backup

You can now backup individual levels! On your moon, select a level and press the Square Button to bring up the options. There will be a new option under the publish menu:

* Backup - This will create a back-up copy of your profile, progress, and your levels into a folder in the Save Data Utility. It is also handy if you want to copy your profile to another PS3.

Doing the same thing to an empty level will give you another new option:

* Import - This lets you import any level you have copied to the Save Data Utility to the selected crater on your moon.

Increased profile space

On top of the extra space you get from the save game re-write, we've also doubled the number of photos and costumes that you can save to Popit.

Other awesome Features:

* If you play a level but do not complete it, a silver Sackboy medal will be displayed on the badge, to get a gold medal you must complete the level.
* We made the LittleBigStore a bit easier to navigate and also to download things after purchase.
* There is now an option to 'Auto-Reject' invitations from other players. The option is in 'Profile Settings'. If you have this set to 'On, no one will be able to join you unless you choose to 'Play Online'. This setting is not saved to your profile and needs to be set every time you play.
* Sticker switches have been made more noticeable and give better feedback to the player when attempting to place stickers on them.
* Checkpoints can now be activated using switches.
* Race Gates can be made thin again!
* You can now use the Sticker and Decoration tool and turn Sackboy around while in Customisation mode.
* Added the QWERTY keyboard layout to the text chat menu.
* Play, Create, Share scores have been removed - we thought these scores were a good idea but they never worked in the way we wanted them to. They may return one day. Maybe.
* If you collect a key whilst playing a community level, you will now see the level unlocking for you once the level you are playing has been completed. You can also search for linked levels in the search menu.
* Pressing L2 and R2 while browsing community levels can now show you the name or the author of each level on the earth as well as the Heart Count and Rating.
 
Are those the 3 numbers displayed when you go to the planet on the left? What the hell were they supposed to be? Mine (and everyone else's I've seen) have always been 0 0 0!!

Su
 
Picked this up along with some other games because I have heard so much about it but never really got what it's really about.

Thinking it was looking abit 'childish' i was quite surprised how fun it was.
I usually play online, not caring about the achievements, but the only downside are those people who lag immensely/spend 10 minutes trying to jump onto a pillar... (who seems to be the only sort of people i end up with)

If anyone know any really good user created levels tho, please tell! Or if you want me to play through yours or w/e :)
 
ive been having a lot of fun recently with a few mates all creating out own levels and i posted the second of mine earlier today so i thought id let anyone interested on here know.

PSN: GTanny

feel free to add me as a friend also

please heart if you will as i think i need an achivement for it, i have one level that i uploaded ages ago with 7 hearts but i dont know how many you need for the trophy.

Cheers guys, critique away!
 
If you select the manual trophy compare option (against anyone), you can see there are new trophies for LBP DLC (looks water-themed!). Maybe the pack will hit PSN today?

Su
 
Is this worth re-buying? I had it at launch and got a bit bored, and ended up trading it in - how much has it come on in the last 6 months or so?
 
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