Mark47 said:Quote from LORT Website:
"What can you tell me about Monster Play? Monster Play is LOTRO's answer to PvP. In Monster Play you are able to play as an evil race or monster and battle against other human players. It's entirely consensual and limited to certain zones so there's no need to worry about being "griefed"! "
I love all genres of games but an MMO without real PvP seems totally pointless, Raids are fun for a while but half the fun in most games comes from killing other players.
Eastern MMO games always seem much more PvP oriented, as do FPS games, what a supprise they are more popular!!!
Carebear roleplayers are what give MMOs a bad rep.
I do not mean to insult LOTR, it looks like a very good game but without PvP I personally can't consider playing it or honestly recommend it.
I make my own fun quite often, there is lots to do that doesn't involve being able to build bloody player cities, which to some people isn't that great to begin with, what you can do is jump into whatever you fancy doing (for the most part) quickly and easily. If I fancy doing some quests I do some quests, if I fancy an instance I do an instance, I have set raiding dates, which I can pick from, I can do PVP as much or as little as I like.
Then there are the player events, we have a pretty wierd selection of people where I play and we've had christmas stories acted out by three orcs and a tauren, level one races through zones, sing songs, and people just sitting around talking. it just depends how much imagination you put into it really
What I feel you are saying is that because SWG had one type of play and let people run riot ... (and how well did that work out?) World of warcraft is somehow wrong... (and Curiously still exists)
oh and you mentioned being ganked repeatedly ... Bounty hunters versus Jedi?
Zefan said:While I agree that the old SWG was far and away the best and those projects really excite me I suggest you edit out the actual names or hinting towards them. I have been warned a fair few times about it by a Don.
CHokKA said:Whose comments are you referring to here Zefan?
CHokKA said:I think you'll find that generally, when SWG is referred to on these forums, that we mean Pre-CU and Pre-NGE, not the current abomination that shares the same name. Raph Kosters creation is the NGE, but before that SWG could have shown a thing or two to WoW and most other MMO's out there today.
Zefan said:Anyone talking about projects concerning the emulation/reproduction of SWG. Apparently SOE have had words with forums in the past about linking to this sort of stuff so, with good reason, the Mods don't particularly like it.
:edit: actually I did jump the gun. Silly me. I didn't read a post entirely and thought it was talking about something that it wasn't. Well I've warned you now anyway in case you were thinking of discussing it![]()
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scorza said:I think you'll find that he was the main driving force behind SWG from the start.
CHokKA said:He was looking after the entire project but took a back seat in the early days as far as I was aware. He left it to people like Thunderheart and Tiggs to do most of the driving until he decided it was time to do something drastic about the game and invent the CU and NGE. That's when the game fell to pieces.