Have to say, technically it is far superior to ME1 (nice from rates, looks great) but otherwise it falls somewhat short of 1.
I thought the abilities were a whole lot more fun in ME1. Playing vanguard and it's quite dull. Shockwave and ram. Yay. Supposed to be close combat specialist? Try and get near a few enemies and shields are whacked in no time.
And I am not really keen on the idea that weapon upgrades are now abilities. Sure, the inventory was a little messy, but I liked getting new stuff and choosing what to use. Upgrading stuff on ship just isn't as fun.
And it feels far more linear. First one felt like I could go anywhere, pretty much any time and not touch the main story. Now it feels like you are bound to this one path.
OK, so you get to choose which order you recruit characters, with each having a couple of very small side quests, but you are still bound to this one path.
Only just reached the first encounters with collectors, so I hope this opens up a lot more from here.
Won't even get into the planet scanning.
I thought the abilities were a whole lot more fun in ME1. Playing vanguard and it's quite dull. Shockwave and ram. Yay. Supposed to be close combat specialist? Try and get near a few enemies and shields are whacked in no time.
And I am not really keen on the idea that weapon upgrades are now abilities. Sure, the inventory was a little messy, but I liked getting new stuff and choosing what to use. Upgrading stuff on ship just isn't as fun.
And it feels far more linear. First one felt like I could go anywhere, pretty much any time and not touch the main story. Now it feels like you are bound to this one path.
OK, so you get to choose which order you recruit characters, with each having a couple of very small side quests, but you are still bound to this one path.
Only just reached the first encounters with collectors, so I hope this opens up a lot more from here.
Won't even get into the planet scanning.

