Mass Effect Requires Online Validation Every Ten Days to Function

Pretty sure it did, but it was removed due to the outcry.

Apparently Spore is going to have the same as ME too.

Maybe I'm wrong, but I don't remember the Steam version having the 5 install limit, unless you uninstalled. Because it can just check the game against your Steam account.

Isn't it more about sales though? How many copies has GTAIV sold regardless of this?

PC games generally don't get anywhere near these figures. If they did I'm sure the devs working on PC games wouldn't be as concerned either.

Devs are just getting greedy now (maybe they have the right, PC games these days won't be cheap to make) because PC sales figures haven't dropped, if anything they've gone up. They're just seeing huge numbers on consoles now and expect the same sort of profit.

BioShock also puts a rootkit on your PC I believe, load of **** to be honest.

Also the Xbox 360 version had no activation, had no install limit and didn't have a rootkit feature, what a load of crap that is!

Neither did the Steam version. And wasn't the rootkit problem just for the Bioshock demo. And if you uninstalled the full game the rootkit was removed as well?
Edit: See Ulfhedjinns post above about the DRM.
 
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PC games just don't sell as well nowadays - the current generation of consoles has pretty much killed PC gaming. Developing and supporting PC titles is also a complete nightmare; hardware configurations, drivers, random software installed on a PC etc. all cause massive headaches and Microsoft provide little to no support for developing on Windows.

Developers and publishers can make more money and get their games out to bigger audiences on a console, so I expect PC development will get smaller and smaller until it will eventually just die out. Even MMO's are going console nowadays and they were the PC's last saving grace.

As for the copy protection; I have nothing against it as long as it highlights the need for an internet connection for validation on the box. EA wouldn't be doing this if they didn't think it would help - they obviously got stung on Crysis. Expect Dragon Age to have copy protection as well now :p.
 
Nice try? I don't really care I was going on what I heard at the time

think I'll use that excuse next time I'm wrong ;)

There's no need to go round falsely telling people bioshock **** up your computer, if you "don't really care".
 
Can't knock them for trying. Nothing wrong with it.
Do you say this, perhaps, because you don't have to put up with it? :p

the current generation of consoles has pretty much killed PC gaming
Not really friend, PC gaming is about as popular as it ever was. Console gaming has always been much more popular for pretty much all the reasons you stated.

Even MMO's are going console nowadays and they were the PC's last saving grace.
Honestly your post just got a bit silly at this point. :(
 
This will stop me playing it, I have no internet connection on my gaming PC. So my only choice if I want to play the game is to look for either a pirated copy or an illegal crack, pitiful effort.
 
think I'll use that excuse next time I'm wrong ;)

There's no need to go round falsely telling people bioshock **** up your computer, if you "don't really care".

I'm sure it was an honest mistake, I remember hearing the same thing around the Bioshock launch.
 
Do you say this, perhaps, because you don't have to put up with it? :p

Not really friend, PC gaming is about as popular as it ever was. Console gaming has always been much more popular for pretty much all the reasons you stated.

We'll agree to disagree then :P.
 
think I'll use that excuse next time I'm wrong ;)

There's no need to go round falsely telling people bioshock **** up your computer, if you "don't really care".

Oh really, wow you do that.

What? I don't really care, BioShock was a great game but around the time it came out I heard about the rootkit, I didn't investigate it further because I had no desire to, thought it was stupid though.
 
Oh really, wow you do that.

No offense was meant. I just found it.. bad practice to accuse a game of such things without checking it's true. Without the posts disproving the rootkit, you may have unwittingly dissuaded someone from purchasing the game.
 
Whilst I didn't personally have a problem with BioShock's activation once I saw it in action, the idea of it is fairly annoying to a legit customer. If I'd bought the retail version rather than the STEAM one, I'd have definitely used the crack to avoid the annoyance of dubious-sounding copy protection methods. I can't say the idea of having to reactivate a game every 10 days fills me with joy but I can see why PC game publishers (note: not necc. developers) want to go this route. If the market is as small as it is, they probably want to feel that they can milk every last sale possible from it.

It's probably the way things are going to go for games anyhow. They'd do well to match the whole MMO monthly patch kind of thing. Make you connect once a month to validate your CD key + get the latest bugfixes and perhaps small content improvements. Not too different to what you get with most multiplayer FPS/etc games, only the authentication for those is done everytime you play.

edit: obviously won't happen as the idea of supporting the game for that long after release is probably financially crushing
 
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We'll agree to disagree then :P.
This article is from this time last year, but it's one example of how your worries are unfounded. :)

And it's not just MMOs keeping PC gaming going, as this article has COD4 as the #4 PC game of 2007, with C&C3 at #5 and Age Of Empires 3 at #9.

It should also be kept in mind that Valve games, and games sold on Steam aren't counted.
 
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- It costs a lot of money to develop this activation
- It costs a lot of money to have server for the activations
- It will cost them a lot in missed sales
- A cracked executable will be available even beore the release
- More people will see how easy it is to get pirated games

So in the end it costs them even more money and piracy will be increased.

People getting a pirated version would not have bought the game anyway if a pirated version isn't available anyway so it is all wasted money and resources.
Indeed. If anything, these flawed methods of game protection do nothing to help the end user, and help keep game prices artificially high.
 
This article is from this time last year, but it's one example of how your worries are unfounded. :)

And it's not just MMOs keeping PC gaming going, as this article has COD4 as the #4 PC game of 2007, with C&C3 at #5 and Age Of Empires 3 at #9.

It should also be kept in mind that Valve games, and games sold on Steam aren't counted.

That article pretty much confirmed what I said; MMOs are keeping the PC market alive :P. While those games may have ranked highly, their sales figures in comparison to something on the same level for 360 or the PS3 will be very low.
 
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