Mass Effect Requires Online Validation Every Ten Days to Function

a.) I might as well have pirated it in the first place and b.) all the money they spent on this protection went down the bog.

Best point made.

If they care so much about piracy, stick it on Steam. It usually takes a few extra days before you see Valve games appearing online. And they'd turn a bigger profit and save money on security.
 
If they care so much about piracy, stick it on Steam. It usually takes a few extra days before you see Valve games appearing online. And they'd turn a bigger profit and save money on security.
Sounds like a plan to me. I'd even pay extra for a Steam version.
 
Well thats usually the case, *cough* Bioshock. :D
True games usually cost more on Steam but it's worth it. In fact didn't Bioshock have activation even on Steam? I wouldn't even buy a game on Steam if it had this activation malarky on it, I'd just buy a retail version and crack it.
 
I'm all for it if it reduces piracy and encourages developers to create more PC-exclusive games. Something has to be done and it seems online validation is the only way forward.

I agree, I'm tired of hearing about how we're losing IP's, and it's fustrating as I don't want to buy a console (again) to play specific games because developers see piracy as a reason not to release on PC. Piracy is so rampant and easy to distribute that, really, the only way forward is to increase online validation measures. If games actually ever get to be on blu-ray, and thus be 10's of GB's, i wonder if that would stop the downloaders either ?
With increasing internet speeds, size will be less and less of a problem, also I'm all for the ISP banning, as I have nothing to worry about, so it won't affect me.
It's the same as when Steam came out as an anti-piracy measure, you may not like it now, but if this is successful, expect to see a lot more games adopting it.
 
I don't know- I've previously been a bit wary of schemes like these, and not really agreed with them. But it has to be said, PC game piracy is rife. On Torrent trackers, PC games always have loads of seeds/leeches. I think if the PC as a games platform is always 2nd to consoles, we're going to consistently get crap ports all the time.

As long as the privacy aspect is covered (i.e. all it validates is the key with no personal info) I could put up with it. Still doesn't help people who game on the move, but 3G datacards are dropping in price all the time :)
 
Why would it, whats the big deal? Chances are that if you are connected to the internet, like 99% of people are, you won't even notice. It'll just be like a auto-update thing. Not buying it because of this is pretty silly IMO, cutting off your nose to spite your face.

Hopefully the effort of messing about with downloading and cracking and getting the game running will put people off stealing it anyway. The harder it is to do, the less people will bother.

Regardless of whether I have access to the Internet, the point is that this won't prevent piracy and therfore all it has achieved is to annoy the paying customer while the pirates go on about their buisness as usual.

As others have said, developers should stop wasting money on schemes like this.
 
Ridiculous, as stated it won't affect piracy. There will be a crack that removes all the junk, and the pirates will be fine, then the ligitimate users will have all sorts of problems.

I.e Your net is down while you change iSP (Which can take a lot longer than 15 days (seems the max you have without activation). We also don't know if it records your MAC/IP new network card? new game?

Not to mention crap systems like this ALWAYS fail on release day (Steam come big patch days used to be useless) because they will have under specced the neccessity and usage of the activation server and it will be reduced to a puddling mass of molten metal.

It's just turning things more towards them, the license you buy to use that game (you never own it) is becoming more restrictive and outrageous.
 
I'm a pirate and i think this is a good idea.

Nothing too intrusive, but enough to cause issues for pirates.

But, they'll just crack it like they did with steam games.
 
This sort of stuff really annoys and even angers me whether i care about the product or not as its the principle of the thing, i mean sure they should have some security but nothing thats intrusive or affects anyone or anything in a negative way.

Why can't companies just accept there will be a certain level of piracy no matter what they do?

I mean some people won't buy certain things whether they can afford to or not and so its not like they're losing money to those people as its money they would never get anyway, regardless of the moral and legal issues, don't make everyone pay for it, as long as they're making reasonable profits by selling at a fair price and if the product is worth it most are happy to pay, supposedly these people know how to run a business but how come most of them know **** about image and how if they simply treat the customer well they'll be treated to profits, when will they learn?
 
But it has to be said, PC game piracy is rife. On Torrent trackers, PC games always have loads of seeds/leeches. I think if the PC as a games platform is always 2nd to consoles, we're going to consistently get crap ports all the time.
I've always seen just as many console games on torrent trackers and usenet as PC games. Oddly console gamers are not punished with these insane copy protection methods like PC gamers, but I wonder if the industry will one day realise this and force you to activate your games over Xbox Live or Playstation Network.

I'm sorry but as a person who games primarily on the PC I am sick of being discriminated against and treated like a criminal, even when I buy my games, when I could take or leave legit games on my 360 if I chose to as there's no hassle involved there.

enough to cause issues for pirates.
*Chortle.*

Why can't companies just accept there will be a certain level of piracy no matter what they do?
I'd rather they just realise that good games will sell brilliantly, even pirates will buy good games.

Look at games such as Oblivion that sold very well, and still continue to sell even now, and the only copy protection it has is a CD check. Look at games such as Company Of Heroes that allow you to play even with no disc in the drive. Look at games such as Galactic Civilizations II that Stardock all but allow you to pirate but says you must purchase the game if you want to update it with patches.

What's the theme here? Aside from being good games none of these games require insane systems such as Starforce or Securom, which are notorious for installing junk drivers on computers and even breaking optical disc drives in some cases, and nor do they require any sort of daft activation scheme.
 
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