But it has to be said, PC game piracy is rife. On Torrent trackers, PC games always have loads of seeds/leeches. I think if the PC as a games platform is always 2nd to consoles, we're going to consistently get crap ports all the time.
I've always seen just as many console games on torrent trackers and usenet as PC games. Oddly console gamers are not punished with these insane copy protection methods like PC gamers, but I wonder if the industry will one day realise this and force you to activate your games over Xbox Live or Playstation Network.
I'm sorry but as a person who games primarily on the PC I am sick of being discriminated against and treated like a criminal, even when I buy my games, when I could take or leave legit games on my 360 if I chose to as there's no hassle involved there.
enough to cause issues for pirates.
*Chortle.*
Why can't companies just accept there will be a certain level of piracy no matter what they do?
I'd rather they just realise that
good games will sell brilliantly, even pirates will buy good games.
Look at games such as Oblivion that sold very well, and still continue to sell even now, and the only copy protection it has is a CD check. Look at games such as Company Of Heroes that allow you to play even with no disc in the drive. Look at games such as Galactic Civilizations II that Stardock all but
allow you to pirate but says you must purchase the game if you want to update it with patches.
What's the theme here? Aside from being
good games none of these games require insane systems such as Starforce or Securom, which are notorious for installing junk drivers on computers and even breaking optical disc drives in some cases, and nor do they require any sort of daft activation scheme.