Regarding the Headset, the proper PS3 headset will ship with Socom in september time, theres also reports that with the new bundles the headset will be included.
I'm pretty sure the Devs are fully aware of the PS3 capabilities, and considering they are already producing the game, and are happy to announce it, I'm sure we can listen to them.
Lag could be an issue. But the only issue, Just because some of us NONE DEVELOPERS, don't get how they will implement a game at the scale MAG says it will manage. Doesn't mean it wont happen.
I love the optimism that ensues with everything Sony.
Oh I know they'll manage, but I guarantee it won't be 256 players in the same arena. I just want to know how the game will play as I'd like another planetside![]()
I'm not judging/dismissing it, just curious about it's actual gameplay.
I am flat out dismissing the ludicrous claims of 256 players in one environment though.
http://blog.us.playstation.com/2008/07/22/first-look-at-mag/
Supposedly an ingame screenshot of MAG is shown in this blog entry. It's from internal testing.
If they can keep that up with all 256 players, I will be very impressed! Battlefield 2 was meant to ship with the possibility of 128 players and it only managed half that at release.
I'll be absolutely gobsmacked if that happens. If it does I'll have to research the scientific papers that will have been written about it as it will be an amazing feat of engineering.
The CELL is better than a standard cpu in certain number crunching tasks, as folding@home has proven. Would a multiplayer game server be something the CELL is better at do you think? Or is it general internet bandwidth which you think will hold back the 256 mutliplayer claim?