Medal of Honor Above & Beyond 11 Dec 2020

The first patch looks promising, but for £45 I'm willing to wait until it's patched a bit more. I'm not keen on paying over £30 for any game, let alone a VR game.
 
Ok so after black listing myself with Virgin downloading 170gb during peak hours, i finally got around to giving it a go.

A game or an interactive story?

If the answer is the later which i believe it to be, then ignore most of the reviews and go with that line of thinking. Going through the first couple of missions it's quite clear they setup the scene, you action it, cue the epilogue with dramatic music all along the line. It literally could have been a product of of the good old days of FMV, save replacing the video with cutscenes, and cursor shoots with VR gunplay. So far i'm finding it all extremely basic, there's absolutely nothing you've not seen here before 20+ years ago running around in castle wolfenstein, it even has the pace of those old quake 3 engine games when it comes to running around shooting.

Of the positive to be said on respawns direction with MOHAB, the cutscenes are extremely well curated, the dramatic music adds totally to the experience, and the actual satisfaction of the gunplay pays off complimenting those efforts. It's just when you put it in to perspective, the best thing about MOHAB is those cutscenes. For a quick example of that i made it to the vine yard mission, the opening scene where you walk up toward the main building is fantastic, then 2 trucks pull up and it's just the same flat kill 10 dudes like the other 5 scenes before hand, i've come across zero variation so far.

I hope and expect things to get a little more involved the further i get in to the game, but i can't imagine the basic premise of it being an interactive story changing at all.

Performance hasn't presented any issues, it ran happy maxed on ultra on both the Index and the G2, though on the Sub pen multiplayer map it chugged a couple of times. I must say though, as small as some of those playing areas might be, they look absolutely gorgeous on the G2 in no way do the videos do the in game visuals any justice. The colour pallet they went with suits and makes those lush meadows with those windswept trees absolutely glow, it might not have the fine detail of HL Alex, but it's still one the best looking open worlds in VR i've seen.

Only a limited time will the multiplayer, not a fan. Stupid AI filling out the slots and 4 other humans that were all versed in the game with the one shot kill weapon while running around looking at the floor the whole time:/ That said the maps were of the size you'd expect, but again the entire pace is very arcade and reminiscent of that Q3 game you were all at back in day.

Overall i wouldn't recommend because of the limited gameplay elements, while playing ok it falls flat for me as i've yet to experience any special moments like i did with Alex.

Middle of the road it'll divide opinion. I see it as an interactive story with limited gameplay, many will go the other way with it and embrace it as a game.
 
Bit the bullet as I have been waiting for it since I heard respawn were making a VR game, then the moment I find out it was Medal of Honour I was hyped! I didnt read a single article or review, the only reason I didnt buy it release was the price, ouch!

Anyway, after I downloaded that insane file size (cloud gaming has ruined me..) ... it wasn't very good, the options for a PC game are bare, snap turn only, yes you read that right, NO SMOOTH TURNING, that was the games 1st strike, the game started and graphically its very poor, VR games aren't exactly renowned for being lookers, but this is just bad, think N64, StandoutVR/WarDust and your on the right track, i cant tell where the 150+gb file size is going yet, not to mention the steep system requirements.. another strike.

3rd and final strike for the game, its just boring, feels like a throwback to the early VR games when your mostly part of a narrative and just do the odd bit of interacting with your environment, 4 years ago I would have been wowed, but now, its just boring, VR games have thankfully moved on. The game felt very much like Arizona Sunshine did on release, and not in a good way, that game was fun on release, but its poor compared to newer VR titles.

Its been refunded, and has gone down as a huge disappointed.

I know I shouldn't but it can't help but think this way. The bar has been risen so high by Half Life Alyx, that absolutely nothing compares since, Lone Echo and Half Life Alyx standalone as the two VR games that set the benchmark in single player gaming.
 
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I can't stand interactive stories with limited gameplay. Or, should I say, if you are going to make something an interactive story, make it an interactive story, don't try to pass it off as a game.
 
Playing it some more yesterday, so i'll throw a few more opinions.

Comparing Mohab to N64/Standout is completely ludicrous. The graphical quality ranks as some of the best that i've seen in VR, the colour tones, lighting, detail in the interiors, the way they're stylised to fit the time period. No video or screen shot does the game justice, in the game with it maxed out on the G2 display it's simply gorgeous.

Another one people are critical of is the character mannerisms and expressions in the cutscenes. Yesterday i spent a fair amount of time in GTA5 in VR before Mohab, comparing them both back to back, you can really see how hard it is to get it exactly right when it's face to face in VR. The character expressions in GTA5 are completely soulless, body language, facial expressions just awful, what might have not been picked up on a flat monitor glares at you in VR. The best shot at it so far goes to Alex, but Mohab honestly isn't far behind with most of what i've seen so far. Respawn worked hard at it, Valves efforts in that department really don't get enough credit.

I'll agree with what's said about the basic interactions, they really are 2016, along with the simplified gameplay. Graphically, general level of quality, effort, not a chance, all in the 9/10 bracket.

As a game it was completely overpriced at the £55 they first wanted, £45 now is still too much for the basic limited gameplay.
 
Ok so after black listing myself with Virgin downloading 170gb during peak hours, i finally got around to giving it a go.
How on earth did that happen? :eek: - I ask as I downloaded roughly 550 Gb last month, primarily evenings & weekends, 200+ Gb per month is nothing unusual yet they have never said a peep....
 
I would say it was an attempt at humour:cool:

Kind of funny really id not looked at my network usage in years. I glanced it by chance last week when digging for something else, i couldn't believe it was over 800gb in a month.

It's amazing how far we've come. Might be 22 years ago, but i remember paying £300 a month on average to BT for 64k ISDN like it was yesterday.
 
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