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Metal gear solid 'Lambda'

never played the original, so i am interested in it, although it seems very on rails with a lot of cut scenes and bits of gameplay, im waiting on reviews, stuttering on pc with unreal engine is also a concern
 
Although I'm really interested in playing the game, from what I understand it takes about 12 hours to complete much of which comprises of cutscenes. Apparently there is an achievement for completing the game in under 5 hours. That's not worth £50 of my money, I expect it will drop in price significantly once the hype dies down.
 
Downloading now but from what I've seen performance is dogshiite. Need a 5090 to get 4k 60fps and its not even smooth, every few seconds massive stutters, I regret buying it so soon lol
 
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Watched 90 mins of a stream yesterday and it was boring as hell to watch with very little of actual gameplay, doubt it was much better to play.
€80 and locked at 60 fps lmfao.
 
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Downloading now but from what I've seen performance is dogshiite. Need a 5090 to get 4k 60fps and its not even smooth, every few seconds massive stutters, I regret buying it so soon lol
So the same as any UE5 game then? Big deal. We are used to using DLSS/FSR/Frame Generation with UE5 games.
It's capped at 60FPS anyway.

Watched 90 mins of a stream yesterday and it was boring as hell to watch with very little of actual gameplay, doubt it was much better to play.
€80 and locked at 60 fps lmfao.
Clearly haven't played the original MGS3 then? It's one of the best in the series.
 
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Yeah I remember a very old one, on PS1 maybe? that was good...played one of the much later ones on PC and just couldnt get on with it - weird controls if I remember...
Think I'll hold off this one for now!
 
No, the stutters in this are wild.
That is pretty bad.
Silent Hill 2 had some stuttering too, not as bad as that mind! Both UE5, I'm sure some patches will level that out a fair bit though. It'll never be perfect, being UE5.
Nope i havent and doubt id want to from what i saw.
2/3 are regarded as the best in the series, so that's a strange mindset to have, for someone who hasn't played it themselves, each to their own.
 
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DLSS/frame gen can't fix the stutters tho
True :) my comment was merely relating to FPS versus the engine - ala it's just how it is now, the same can be said for non UE5 engine games, such as Alan Wake 2, that required manditory DLSS/DLAA. If it looks good visually, I don't even have a second thought regarding upscaling.

Stutter wise, the majority of UE5 engine games seem to do this, and I disbelieve that it can be fixed - I'd rather we go back to dev's using their own engine, like AW2, TLOU, RE, GTA, and COD, does.
 
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