There is certainly nothing like it in the MGS series. Because it's not an MGS game
![Stick Out Tongue :p :p](/styles/default/xenforo/vbSmilies/Normal/tongue.gif)
Not only the story is poor/absent (almost entirely), but the gameplay is not even close to classic MGS gameplay.
Regenerating health; seeing through walls (which you can turn off but makes the game almost impossible and ratchets up the frustration to 11 - try it!); stealth entirely optional (I had much more success with run-and-gun - you can still S rank if you're quick, even with 0 stealth; and actually Snake can take so many hits it's really easy playing this way); AI companions who can literally complete the missions for you; base building which was (imho) filler junk; lack of boss fights (there were 2?); replaying the same areas again and again to progress; tedious, empty landscape; lack of set-pieces; lack of variety.
At least the Raiden game (Revengeance) was good. It was a more MGS game than MGS5. All the crazy MGS eccentricity and yet it was made by Platinum Games! MGS5 by comparison was an unfocused, poorly paced, slog through a mostly barren desert landscape. Then a mostly barren ??? landscape. A game where you had to "make your own fun".
Without a doubt. Sadly it was steadily downhill after 3. I didn't rate 4 highly but at least it was clearly an MGS game.
MGS 5 could have been a new franchise. It genuinely could.