Metro 2033

I'm enjoying it so far but I'm only an hour or so in. Looks great and runs great maxed out on my GTX280/Q6600 and 4gb ram.

I much prefer Stalker but they are totally different games from what I've seen so far,.
 
I really liked the game and completed it which is a rarity for me. Sometimes the storyline doesn't do the engine any justice but game can be quite breathtaking at points (and that's when I played it on my old machine on lowest possible settings!). Only gripe is that this couldn't been a truly amazing game with extra bit of spit and polish.
 
You see now I didnt like stalker... that is cluncky and the handling of the guns is atrocious.

Metro borrows too much from the stalker series, but improves on it.

But most importantly its not justa shooter, its a shooter/survival/horror/action game.

It has suspense, horror, despair, action... veru good solid game. Its so atmospheric as well. Great game, way better than stalker.

The stalker games need to sort out the gun handling, make it more realistic, and then it might be good.
 
Stalker (namely CoP) are better games, but this one is great too - and more importantly, it shows what A4 are capable of. Sequel could be as good as Stalkers, if they provide more opennes, more RPG elements, more nonlinearity.
 
more RPG elements

Why would they include RPG elements? It's an FPS, Stalker didn't have any RPG unless you count chosing a faction which is more of a "In which area do I want to be shot at?" situation.

One thing that really bugs me is when people stick RPG elements into games that just don't need them, in Metro you can chose how you want to play in terms of run and gun or stealth, big loud guns or quiet stealthy guns, that is enough. Also I don't see why linearity is a bad thing, I think differant games should have differant styles, Metro is a linear FPS with a very solid story line, it wouldn't make sense if in your mission to SAVE THE BLOODY WORLD you decided to wander off for no real reason, Stalker allows for non linearity by having it's story more about discovery and mystery, you don't really have a set target besdies discovering just what is going on.

I have greatly enjoyed Stalker CoP and CS, I can't say I "prefer" one to the other, they are differant styles of game, yes they contain very similar elements however they go about using them in very differant ways.
 
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almost completed this on my new rig - a ton of fun and with 3dvision on it blows everything out of the water in the visual department.
 
The stalker games need to sort out the gun handling, make it more realistic, and then it might be good.

That's the point, it is realistic. In the earlier stages with 20 year old rusty guns being fired as you move against targets wearing bullet proof vests, you seriously expect your opponent to go down in a couple of shots just like normal games?

It's only later on when you get new NATO weapons with scopes and armour peircing bullets that it behaves more like other shooters.

To me it was perfectly realistic although it made the start of the game very hard.
 
Stalker is hardcore, more realistic and tough to start with. However, give it a few hours and by then, if you're still alive :D, you should have reasonable quality armour and a couple of half decent weapons.
 
You guys might be right about Stalker.

I have the first one. I played it for about 2 hours maybe and then gave up.

Maybe if I was to persevere it may get good.

For instance what I dont lke about the gun play is you dont even have to aim, just press the trigger when the radicle is over the target.....
 
For instance what I dont lke about the gun play is you dont even have to aim, just press the trigger when the radicle is over the target.....

Isnt putting your "reticle" over the target aiming?

Iron sights do help in stalker. I really think you need to give it more time.


Loved Stalker and loved Metro

Both are great but completely different games. Its no surpise that folk like one but not the other,
 
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