Soldato
Seems to be related to tessellation i believe, i've had that too once and mine is set to very high.(apparently it causes flickering and texture issues randomly)
I have googled and its seems LGS can cause it to.
Running the Benchamark I set tessellation to high/very high. But after running the program the settings say its not supported.
Options: Resolution: 2560 x 1440; DirectX: DirectX 11; Quality: Very High; Texture filtering: AF 16X; Advanced PhysX: Enabled; Tesselation: Not supported; Motion Blur: Low; SSAA: OFF;