Soldato
Its only CoD, dont see it as a big deal.
Only Call of Duty?
It's Spyro, Warcraft, Starcraft, Crash Bandicoot, Call of Duty, Diablo and many others. This is huge.
Even though World of Warcraft is not the big ticket it once was; that alone is MILLIONS a year. Throw on top the rights to develop this and all the other popular franchises and IPs; and gain access to the teams at Activision Publishing, Blizzard Entertainment, Beenox, Demonware, Digital Legends, High Moon Studios, Infinity Ward, King, Major League Gaming, Radical Entertainment, Raven Software, Sledgehammer Games, Toys for Bob, Treyarch etc
I mean, the teams there have worked across a HUGE range of games, from World of Warcraft, through Quake. There is a massive amount of franchise and developer experience pools they've just picked up; and will be able to use in any way they wish; whether to continue to work independently or have them assist (or be assisted) by other teams within thier developer portfolio.