Microsoft Ditching Backwards Compatibility?

dirtydog said:
From the article in the opening post...

You even highlighted sections, and still missed the point that it was a goal rather than a fact that all titles would be BC :confused:

Cant say BC makes any difference to me, the only game I was intersted in playing was Halo 2, pretty much everything else that was good on the Xbox I already played first time around.
 
Hmm well it was misleading and disingenuous then wasn't it? Like when a politician says "we have no plans to raise taxes" and then proceeds to do exactly that five minutes later... "well we never actually promised!"
 
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Not really fussed by the feature myself. Besides, they are not ditching it at all. *There is even going to be another update in a couple of weeks.* All they are saying is it isn't a feature that everybody is fussed about, it is very hard work and it becomes less and less important as time goes on.
 
Caustic said:
Not really fussed by the feature myself. Besides, they are not ditching it at all. *There is even going to be another update in a couple of weeks.* All they are saying is it isn't a feature that everybody is fussed about, it is very hard work and it becomes less and less important as time goes on.

And with those comments I would say they're spot on. As more and more games get released for the 360, people will play the older games less.
 
There are still a lot of big name titles which don't work - surely a company with the massive resources of Microsoft could have done a better job than this? If the current team working on emulation aren't up to the job, hire better people?
 
Davey_Pitch said:
And with those comments I would say they're spot on. As more and more games get released for the 360, people will play the older games less.

It is true. With previous consoles that have had BC, it is thought that it is useful for the first 6 months of a consoles life, and fades rather quick after that.
 
dirtydog said:
There are still a lot of big name titles which don't work - surely a company with the massive resources of Microsoft could have done a better job than this? If the current team working on emulation aren't up to the job, hire better people?

I think a lot of it may be down to how the original game is programmed, making the job of getting a software emulator to work properly very difficult in some places.
 
I'm not really fussed about this in the slightest. I'd rather MS put their resources into making the 360 a better product with dash updates etc than spending time trying to get years old games working. You can pick up an original xbox for less that £50 so if BC is really that important to you, go out and buy one.
 
A quick look at some other Xbox forums shows there are plenty of 360 owners not happy with this, as well as those who don't mind.
 
I think it partly depends on whether you plan on keeping your current Xbox, and whether your favourite games are emulated. If you plan on keeping your Xbox, there's no problem. I can understand why people who've gotten rid of their original Xbox's will be annoyed though.
 
Just as a general question why on the current gen did they not do what the PS2 had and have one chip for all the backwards compatability, rather than emulate the hardware?

Or is the architecture the 360 is based on so radically different to the last gen that it just could not work?

Missed all the hype during the launch, only been into the 360 for a couple of weeks thanks to the Game one day special offers. :p
 
Yewen said:
Or is the architecture the 360 is based on so radically different to the last gen that it just could not work?

Yes, with the main issue the fact that XBox 1 used Nvidia hardware, and the 360 uses ATI hardware.

Think they had licensing issues as well as technical ones.
 
Nismo said:
Yes, with the main issue the fact that XBox 1 used Nvidia hardware, and the 360 uses ATI hardware.

Think they had licensing issues as well as technical ones.

The main problem with this is the bottomless resources MS have - sure there are issues but if MS wanted to do it badly enough they would pay for the licencing (from nvidia)


I just see it as MS not looking after their customers
 
Since the interview with Peter Moore, there has been a statement on the blog of the team that does the backwards compatibility

Lots of talk about backwards compatibility online today. We wanted to get to the bottom of it all, so we went right to the team working on the next back compat update. We hear directly from them that they're in the testing phase of another update, and it should be out in the next few weeks. We saw the list they're testing, and it looks like they're hoping to add at least a dozen titles.

Long before the launch, we thought we might hit a few dozen titles, and we all feel pretty good about the list of well over 200 titles on the back compat list today, including many of the games that you've asked for. You all have heard us say the work isn't simple. Many games did unique things to take advantage of the processing power of the Xbox, and that makes it difficult to emulate, especially when we then have to make new code work with existing (and future) compatible titles.

But rest assured, we're not done yet. We know for a fact that there are lots of people who continue to care about backwards compatibility, including the "Emulation Ninjas" who are working full time on the updates. and those of us posting on this blog. And, of course, many of you.

Stay tuned for more information about the upcoming update...
 
Blimey that shows how hard it must be to do the backwards compat stuff, how longs it been since the last update? 3 or 4 months I should think and they've only managed to get "at least a dozen" titles working in that time!

No wonder they are backing out of their original "goal" cos the Xbox 361 will be out by the time they get them all working :p
 
Ahh, cheers for that.

Only a couple of titles I would be remotely interested in so not a big deal to me but if you want to ditch your old Xbox I could see it as an issue.
 
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