Minecraft OCuK Forum Members Server Thread

Ah yeah :D

nice one, the concept art for it looks good too.


there's also the deep roads part of the place a kind of lost city/ monster overran caves where they dug too deep that i've never actually gone to in DA.

Main problem is there's no caverns big enough in minecraft to make the place in and it would take literally months of digging to even try an make one.

So we need to make a mob killer and farm a crap load of creepers, then make a long corridor deep under ground (and well away from people) with random rooms/pillars leading from it and fill em with lots of tnt, set it all off and it will throw the tnt blocks out and excavate a big random shaped cavern with smaller caverns near by.

Then we can start the city slowly filling the caverns/expanding them and cleaning the lost blocks.

:D

Also while getting that much gunpowder we should get enough other items from them to set up an arms company an sell bows/arrows to players/ the shop to fund any purchases of rare materials we need for construction :D:p

This game really needs a "marble" block though, just a smooth stone style one in the colour of half stone.

Tefal:

I've been working on a Dwarven mine/fortress/city like Orzammar myself, though I've been constrained by only having one pair of hands. My subway is the first part of my Deep Roads! :cool:

There are some big caverns on the current server down at bedrock level in case you haven't seen. Some are linked to my fortress by a large cavern network.

My current fort has been a learning experience and I reckon we could achieve something like in the pics with a few of us working on it. Excavating a huge cavern by hand would take a while but not as long as you would think. Also, paving everything in half-stone blocks makes such spaces safer than outside!

If/when we server wipe, I'd be up for a Dwarven community project such as this if you and others are too Tefal. :)
 
A new world restart it is then.

As all I see is yes votes & that's all I have seen before the voting started with the few who said no then saying they don't mind.

I am still waiting on the host to update the servers it has come out that there clanforge software that I the ower use needs the hay0 mod to work.
So nothing will be happeing till the hay0 is updated as far as I understand this will not be happing before the 24th.
We still need the hay0 mod to be updated for the server to run safely anyway as the mods I use also need hay0 to be upto date.

Yes I will be removing all the old warp, protect & the none use of TNT server files when the new map goes live.
I still had them in place while the new maps where running as I was not sure if we where going to still be using the old world.

The world that's on the server now is the new world that we will be using.
I have done a world save file before anyone joined the world so I will be rolling it back to that point when it goes live, so anything that you build on there at the moment will be lost, this needs to be done as players can still dupe.
If you want to play on the server you need to do what it says in this link others have done this & have been on the server today.
http://forums.multiplay.co.uk/minecraft/78711-how-play-your-multiplay-minecraft-alpha-server-after-beta-update

The dupe bug has now been fixed so thats very good news we can now play this game the way it is ment to be played at this stage of the build.
Looking at the bug update reports there are some lag bugs still so please understand this.

Sorry it's taken so long for me to make my mind up with what path the server should take at this point (stay with old world or a fresh) I do not like to mess people about the last world restart we had was easy as it was a bug that destoryed it, but this time there was not a 100% reason to start a fresh that could not be worked around.
I stayed up till 2am this morning working on a way to stop us having to restart this is how much I worked on finding away to keep the old one.

I think a new world is the right way to go, I gave you all a chance to add your views the ones of you that read the forum anyway.
Lest we now know that any buildings that are on the server have been built with hard work and not just pulled out of a chest & put up in a few hours.

The server has been paid up till Feb 2011 still 14 slot but I will add more slots if there is the need. The max I will pay for on my own is a 20 slot server.
I am not asking for money I am just saying that if it gets to the point where 20 slot is to small then if you want a bigger one then funds are going to be needed. Its only £1 a slot.
Again I am not asking for any money I don't need any at the moment. Thank you to the player who sent me £6 yesterday.

A few days ago I said I will not be having any admins this is still the case, I don't think we need any anyway. We have some players on the server who standout & play the game a lot, work as a team & care for the world that we build in. I have faith that players will make sure there fellow players keep in line.

I will no longer be protecting players work with the /protect command this has been replaced with /bbhere see below.

You all have the use of the /bbhere command this shows you who has changed any blocks that are 5 blocks 360o around you. Some players have told me that the report is to long & it goes off the page. If you do /bbhere 1 this will show you info about the blocks 1 deep next to you.
This should make the report smaller so stand next to the changed, missing , damaged block & do /bbhere 1 it will list info for missing blocks aswell, air is still a block.

Again a few days ago I talked about making each player a vault on the server I will still be doing this. I have logs that show me who has been on the server so I will know who to make vaults for.

I will be putting a limit on the area that we can build on from reading you feed back. The old world longest point was about 5000 blocks away from spawn, tefals fort was about 450-500 blocks, so I was thinking 2500 blocks from spawn that would make a world size of 5000x5000.

Ban on one block wide sky bridges they look like poo (<<< tame word for what I wanted to use) Will be adding it to the rules.

I will be adding to the rules that you build on this server at the understanding that when the game comes out of beta there will be a world restart & in turn all work will be lost. This way next time I can just say right players its new world time as everyone will already know it was going to happen.

Free to build zones & restricted building zone where you need to ask if you can build there. It's good to see that you are getting together & planning the building around the spawn, but what happens if someone comes along & builds something out of place ? what are you going to do about it ?
So I was thinking of adding a zone around the spawn X amount of blocks where to build you need to have agreed with X amount of players if your plans would fit in. (leaders see below)
I can add a zone that when you enter it you get a message come up in your text bar so it could read 'entering restricted building zone' & when you leave it could say 'leaving restricted building zone'.

Leaders roles, I think it would be nice if some players took on roles with in the server, but I will leave that up to you.

Me and this server, I am laid back with what happens on this server, what gets built, what gets said, who does what, just as longs as it does not upset anyone else or damage anyone elses work. Seen a mod you like the look of then tell me.
The only time I ask for things to be changed or not to be used is if it has a risk of crashing the server or damaging the world.
So if anyone wishs to take on roles don't let me stop you just get on with it.

Someone talked about this mod for the server 'Towny'
http://forum.hey0.net/showthread.php?tid=29
Till we have leaders come forward it can't happen.

whitelist will be updated in the next 24 hours, you are not missing anything as the server is out of date anyway.

The End :D
 
Seems I missed most of the discussions since the weekend. I'm ok with the restart though i'll miss my Cathedral.

I'm happy to help build anything if anyone wants me to when we get the green light.
 
Yeah good post. Looking forward to the hmod update. Will be watching this thread closely so I don't accidentaly build where a proposed town hall is supposed to be or something embarrassing..
 
I would maybe suggest a bigger world gar, if just that in the future resources may be hard to come by. Perhaps double the size so that it's 10,000 x 10,000?

Would let players explore more, and gives the option for more buildings elsewhere
 
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Seems I missed most of the discussions since the weekend. I'm ok with the restart though i'll miss my Cathedral.

I'm happy to help build anything if anyone wants me to when we get the green light.

Your cathedral was awesome. And I loved my temple. However, I shall build another one this time round and spent my time there.
 
I appreciate your time and effort with this server garsands, and you seem to have made the right decisions so far :)

Quite looking forward to the reset actually!
 
on the new map, what will be the rules regarding 'claiming' land? I've found a large area of land that I have some big plans for and would like to wall it off while I develop it. Its ~550 blocks away from the current spawn location, but its quite a large area I would need to wall off (its not like I would compleatly block access off, it would only be temporary while I develop the area, then there will be gateways for people to pass through if needed). If you don't want someone to claim such a huge area of land that close to spawn (its at least 2 or 3 min walk away) then I can always keep exploring to find somewhere else suitable that is a greater distance away.
 
wow, nice stuff gars, i like the building restriction around spawn idea, it wouldn't need to be much, maybe 50-100 blocks but that'd stop it being towered over by buildings just outside the wall though!

if people would like i'm happy to put a lot of the work in for spawn in terms of flattening land, building, planning etc etc, i'd need help in the form of material gathering and main construction and perhaps a couple of additional people to bounce ideas off of, sound like a plan?
 
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wow, nice stuff gars, i like the building restriction around spawn idea, it wouldn't need to be much, maybe 50-100 blocks but that'd stop it being towered over by buildings just outside the wall though!

if people would like i'm happy to put a lot of the work in for spawn in terms of flattening land, building, planning etc etc, i'd need help in the form of material gathering and main construction and perhaps a couple of additional people to bounce ideas off of, sound like a plan?

I'd be up for helping out when I can with resource gathering, land flattening etc :)
 
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