Shows you the difference between a company that feels they are well behind the competition, and a company that feels like they are the market leader.
Go back to the launch of the 360 and Microsoft clearly had a huge amount of ground to make up. How did they achieve this - by making the consumer the number one priority in almost every decision.
- Xbox Live - Done 'right' out of the box (infact I've seen every update since the blades as a step backwards).
- Forcing a demo for every arcade game.
- Forcing devs to make updates as small as possible (See PS3 for the alternative to this).
- Securing content from the best studios, as well as putting money behind their own to create excellent exclusive software for the system.
- Adding extra RAM to the system at the last minute off the back of devs telling them that they could make beter games with more memory.
And what does it look like we're getting now, after already having to put up with their 'casual' gamer **** over the past few years (Kinect, seriously, go away). What we get now is the potential of an always online system that does nothing for the consumer other than provide a huge barrier to gaming. And I'm calling it 'always online' because that's the rumour, not online checks, or online activatons etc, any of those I would be fine with. But an always online system, the next Xbox is going to need a lot of outstanding exclusives if I'm going to put up with that.
If we could stop comparing devices that don't brick without an online connection, that would be nice. A tablet, desktop, laptop, smartphone, none of these are literally unusable without an online connection. Hopefully these rumours are no more than an exaggeration of the truth, I'll not be surprised if they are accurate though.