Never Mind the Murlocs - Warlords of Draenor

As far as I know, in early WoD, Monk tanks have to work harder than the others, with its healing spec not being much better.

Monk is kind of like a Paladin. Tank, melee dps or healer. But its a very unique playstyle.
As for how much the game has changed, there is going to be a lot you don't recognize, or even like right away. But the game had to change, or it would have grown stagnant.
 
I know one of ours who just hit 90 on their rogue, did quite a few bg's while leveling. I'm sure others would be up for it. I don't mind doing the odd bg, but they aren't my cup of tea.
Have updated the class list in the first post.
 
Majority speak english, with the odd czech guild, and yeah pretty much no horde at all. Never get why blizzard never offer free faction swaps to balance things out.
 
It is primarily a pve guild, aiming to raid flex normal then heroic. No plans for mythic at the moment.
As for pvp, nothing in place at the moment, if other members are interested they are more than welcome to do so.
 
The release as you can imagine from the main thread has been pretty painful for anyone on a high pop realm.

I have updated the original post with how classes look for the moment. Recruitment will be slowing down, until things have settled down.
 
Why would you want to keep social members to a minimum? Wasnt the inital aim of the guild going for a social atmosphere??

The initial aim was for a social atmosphere between a close knit core team. Something i've always found guilds with large numbers of socials to be lacking.

Took first steps into Highmaul normal tonight, downing Kargath Bladefist and The Butcher. Also had a close attempt on Tectus, would have had him down but the raid started late tonight.

We are looking to bring in a few more people to fill up the raid ranks a bit more, would welcome all roles at the moment.
 
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