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New startup says it can do Ray tracing 13x faster than Nvidia (no fake frames)

"Developer kits will be available later in 2025, with mass production of PCIe cards and servers beginning in late 2026."

Interesting if true. It would be nice to have another competitor in the mix. Hopefully it would help to bring the cost of GPUs down.
 
Lots of claims and no evidence, but there does appear to be real work going on so they seem to think they can compete in some meaningful way.

First thought was it took me back to Bitboys Oy vaporware legends. Seems like a tall ask to knock Nvidia off their perch if even Intel and AMD aren’t able to do it despite trying. But then new people enter spaces and do things the established giants simply can’t even imagine, just like Nvidia did back when 3DFX was on top.

I’d love this to be true. Please be true.
 
Lots of claims and no evidence, but there does appear to be real work going on so they seem to think they can compete in some meaningful way.

First thought was it took me back to Bitboys Oy vaporware legends. Seems like a tall ask to knock Nvidia off their perch if even Intel and AMD aren’t able to do it despite trying. But then new people enter spaces and do things the established giants simply can’t even imagine, just like Nvidia did back when 3DFX was on top.

I’d love this to be true. Please be true.

If their claims are true then they would be bought out by Nvidia or AMD before they can release anything. No chance the big boys would allow a small company to beat them at their own game.
 
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If their claims are true then they would be bought out by Nvidia or AMD before they can release anything. No chance the big boys would allow a small company to beat them at their own game.
Probably. But then Blockbuster said no thanks to Netflix. And I’d bet Nvidia are loaded with hubris.
 
It’s a totally different angle and prioritised on foregoing traditional rendering as the method to achieve those results. Marketing fluff I’m sure, but path tracing and specialised methods probably are where Nvidia will be far weaker (it’s all new, someone else might have the better recipes so great time to compete) but it’d need to be good enough that people made software work with it and it’d need its own proprietary API like Glide for 3DFX.

They’re not saying they’d compete with Nvidia on raster, where they’re strongest, but on their path tracing tech, FP64, low overhead instructions that are open source etc.

For this to work would be like 3DFX introducing voodoo cards and glide, having to convince the market there is a new way to do things. So it’ll have to be good, and have legs for it to be meaningful. A little bit better wouldn’t do it.
 
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There might only be a very small handful of games to support I imagine. It wouldn’t play current games. It’s success would depend on it being amazing, exciting developers (people funding them) and then getting us lot to jump off the current stream of high performance rasterisation games and go for this new approach. It’s a tough sell. Maybe the better play would be to target a future console.
 

I googled Bolt Graphics was founded in 2020.

Bolt Graphics will have live demos at GDC, they aim to have GPU mass production in late 2026 and probably launch their first gaming GPU in 2027?
 
If we're being honest, this GPU is a long way off being a consumer gaming GPU. Firstly they need to launch it, which looks like 26/27. Now at this stage it looks like they are focused on supporting development tools, like unreal engine and video rendering, not games, even though they can claim they can run full traced games much faster than Nvidia - the problem with games is you need drivers and not just any driver, but drivers that have years of development work behind it, just ask Intel.
 
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"Let's Democratize Creative Potential"... Ok, this start-up needs you to invest lots of dollars before more can be achieved in a market which isn't game based. I don't see anything here that will attract my ten million dollar investment.
 
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