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New startup says it can do Ray tracing 13x faster than Nvidia (no fake frames)

Yeah that was my thought, that it could be true (at a stretch) if it's an ASIC/fixed function, and therefore can ONLY do path tracing.
It also seems to be reliant at least in part on SODIMM RAM, so would be massively bandwidth starved for real time applications - not an issue for static rendering (or even animated when you can pre-load all the assets)

Maybe, just maybe, you could stick 256-512GB of RAM on one when density increases and pre-load all assets for the whole game :cry:

The fact it has both an RJ45 BMC management interface and a 400gbps (!) SFP network port further confirms we won't be gaming on one any time soon!

Edit: Had a quick look and I can't see this saving us any money any time soon, given that a single QSFP 400 transceiver module is around £1500 on it's own!
I think this is better suited for render farms. I can imagine a bunch of these networked together using the 400Gbps QSFP port. The dual PCIe x16 slots are pretty intriguing, though—I'm not sure why they're necessary.
 
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They claim their Zeus GPU can render games at 4k 120fps with Ray Tracing doing 25 bounces per pixel, and no fake frames


Yeah just like the prince from Nigeria is waiting to give me 5 million quid, I just need to give him access to my bank account first :cry:
 
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