I don't think it will do that much to gameplay, for example on Dustbowl Stage 3 as attackers you can get a demo in the building need the defenders spawn, the one on the left (as defenders) with the catwalk. From there you can spam grenades and take out a lot of deployables that may be setup, this uses a lot of ammo but there is a full ammo crate just behind you. Most of the key locations the spamming takes place you will be near an ammo source a lot of the time. It just reduces camping which is a good thing.
Also about stealing the engineers metal (I'm still not 100% certain that ammo uses metal from the dispenser), if it does happen at least there will be someone around to defend the engineer if they do get caught of guard when they only have a level 1 sentry. The rate at which a sentry can go from 1 to 3 is pretty quick anyway so it would make a change to see more lvl 2 sentrys around.
Also about stealing the engineers metal (I'm still not 100% certain that ammo uses metal from the dispenser), if it does happen at least there will be someone around to defend the engineer if they do get caught of guard when they only have a level 1 sentry. The rate at which a sentry can go from 1 to 3 is pretty quick anyway so it would make a change to see more lvl 2 sentrys around.
Last edited: