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NEWS: HD3800 series clocks and prices

No such things as free :)

We can only hope though.

There is if you have dram on the die. :)

This has the potential for it as the Xbox360's GPU's are practically X1900's aren't they?. If so then it could hold true as the difference between an Xbox360 and a X1900 is slightly different because of this EDRAM. Me and my m8 ran a few tests in comparison (side by side) between the two and Xbox was a lot more fluent at times. With new technology and a lot of time since the Xbox360 release if this has been worked on a lot then it's definitely plausible.

The free 4x AA would be good for the 3800's yes, but doesn't bother me as im able to use 16x AA fine :p, and im sure i heard the free 4x AA wasnt gona be on the 3800's.

EDIT: As gareth said, R700 the free 4x AA.

At your resolution I'd want 16xAA too. At higher resolutions 16xAA isn't really needed at all though. Think about if the 4xAA is free and you game at 1920x1440 though as the current 2900's without AA do quite well. If ATI are wanting to fight back right now and their card is weaker then free 4xAA would be a good move IMO.

As for it being on R700. Any proof?.

Hope your right. We shall see :)

As do I. :)
 
Thing is, there's no software that takes advantage of the way the 2900 XT's scalar shaders work, and its texture fillrate is much lower, despite it having huge memory bandwidth. What good are these theoretical specifications to us if they aren't balanced correctly?
 
ok, im confused now, is this card supposed to beat the 2900 & the gtx? or is it another "mid ranged" card which they are bringing out like nvidia with the GT?

what happened to when they just build better cards in the future and then the current best cards become mid ranged as they are reduced in price? :confused:

its been years now and we are still stuck at the same graphics performance level, there hasnt been any sign of anything that wipes out all and everything, like the jump from the nvidia 7 to the 8 series and the ati from the 1000 to the 2000 series did.
 
if the 3000 series as free 4x aa or not we won't know till they released.. but as for now it didn't look like it as free 4x aa...

is free 4x aa only for dx10.1 games?
 
If the ATI does infact give us "Free 4XAA" my GT will be up for sale :)

Missed out on the 2900 and I'm itching to give one a go.

I'm sure if there is a free hardware assist then this will be enabled on both DX9/10.
 
Where on earth are you guys getting this idea that the 3800s (or indeed any GPU ever) will have free AA?

DX10.1 doesn't require "free 4x AA". It requires "4x AA". No performance requirement is specified.

Last time I saw "free AA" quoted was on some early rumours for the G92. It wasn't true there either.
 
This is true. The spec sheets for dx 10.1 that have been leaked around the net do not mention free AA.
They just say that all cards must conform to the same 4xAA spec. It's creating a standard, not adding free AA to cards like the 360.

Unless people have seen something else leaked I've not yet.
 
If we would get a decent pricing setup over here then maybe it would be worthwhile. Even with import taxes on it, it wouldn't go above £100 without it being jacked up :/
 
Where on earth are you guys getting this idea that the 3800s (or indeed any GPU ever) will have free AA?

DX10.1 doesn't require "free 4x AA". It requires "4x AA". No performance requirement is specified.

Last time I saw "free AA" quoted was on some early rumours for the G92. It wasn't true there either.

This is true. The spec sheets for dx 10.1 that have been leaked around the net do not mention free AA.
They just say that all cards must conform to the same 4xAA spec. It's creating a standard, not adding free AA to cards like the 360.

Unless people have seen something else leaked I've not yet.

Well not completely free but if EDRAM was the reason for the Xbox 360's running smoother than X1900's in decent systems then I believe it's plausible to give the current R600 range a boost at least. Does anyone have any information about EDRAM and it being used with ATI for PC's as I'm sure I read something about it recently.
 
Damn the prices look nice, for someone like me who wants to play new games but doesnt want to play too much >100 it looks pretty good. I'll wait and see reviews etc from forum members
 
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The 2900 is the more powerfull card, it is more powerfull than the GTX spec wise, trouble is thats just on paper, and as we've seen thats no good, as the GTX demolishes it.

Actually the GTX blitz it on ROPS it has 24 compared to 16.
The GTX also has much higher shader clocks compared to the r600 to counter its lower amount.
The GTX has 128 real stream proccesors making it easier to programme.
The r600 has 64 real which do 5 calculations. Hard to programme as it may only be using 3 of those 5 calculations.
 
Well not completely free but if EDRAM was the reason for the Xbox 360's running smoother than X1900's in decent systems then I believe it's plausible to give the current R600 range a boost at least. Does anyone have any information about EDRAM and it being used with ATI for PC's as I'm sure I read something about it recently.

EDRAM gets rumoured at some point for every generation.

The reason that we don't see EDRAM in the PC market is that it doesn't scale very well. EDRAM needs a lot of transistors. Chips have a limited transistor budget. What would you be willing to give up to get your cheaper AA? How many SPs? How many ROPs? Your video processor perhaps? Would you be happy if they offered cheaper AA, but only up to XBox resolutions (1280x720)? Consoles can make these compromises because they're a single fixed platform.

The fact that RV670 has fewer transistors than R600 but similar specs would appear to provide a bit of a clue as to the presence of EDRAM.
 
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