Have been tempted to buy a prebuilt system myself just to get a 3080 card. But, so far, I have resisted. It's not just not worth the money!!
Might try and get a 3080Ti if there is a chance of getting one under £1000
Good luck haha!
Have been tempted to buy a prebuilt system myself just to get a 3080 card. But, so far, I have resisted. It's not just not worth the money!!
Might try and get a 3080Ti if there is a chance of getting one under £1000
Hi,
Being a complete noob and a bit thick, I eventually found out that a lot of the blurriness I was referring to is actually called Screen door effect. D'uh! (Old fart =slow learner . So it seems, to me anyway, that this is just the state of technology at the Quest 2 price point right now. I imagine other, more expensive headsets may have less of this effect.
Sure, my graphics card struggles to give me the graphics quality i'd like but I don't really notice much of the scenery when racing. It is quite acceptable. The cars appear fine. The performance/frame rate is decent enough. No glitches or noticeable frame drops that I can see. Yes I'd like a better card but given the state of the market right now, it doesn't look like I'll be splashing out on a new card soon. (I'm still looking though. Incredible to see there are people on well known auction sites actually paying £650 for a second hand 1080TI. No warranty and unknown history of a card? Not for me, too big a gamble.
As for performance, my RX 590 seems ok. I can even put supersampling up to 2.0 (Although I haven't played it much at 2.0) without any great performance drop.
If that seems odd, given my set up, then I'm probably doing something wrong and my mistakes are cancelling each other out
I might add, I got myself a second hand Oculus Go. Using Virtual Desktop I set it up for PCVR. In my opinion, on PCVR I get almost as good an image on the Go as on the Quest 2. Ymmv.
Project cars seems decent on medium settings. Automobilista 2 seems to be way better than PC2 graphics wise on my setup.
I have read somewhere about how the supersampling in-game doesn't work when using steamVR (I think).
The same guy also recommend playing with steamVR and setting your global resolution up to 150% and then dropping it down specifically for PC2 in the "per application" settings.
How is Automoblista 2? Does it implement VR properly?
I've been playing quite a lot of AC mainly in the open wheelers and the graphics look so smooth and sharp part of me thinks it just raised the expectations of PC2 for when I went back to it after oculus solved the usb speeds.
@Baldbloke and @jesus2nd Just after reading Jesus's post about supersampling in Steam or in game. For the Quest 2 it's different. If you want to get the best image Quality, I would highly recommend that you turn off the super sampling in game and turn the resolution per eye down to 100% in Steam VR. Then in the Graphic settings of the Oculus App, set your render resolution to as high as you can and still get playable framerates.
This 100%. All these settings are cumulative, and having them all high will cause big performance issues. It's actually not that commonly known, so a lot of people will be having VR performance issues and not realise that it's due to all the different supersampling settings working on top of eachother, and your PC is rendering at a ludicrous resolution.
Launching in oculus VR mode would mean that the steam settings wouldn't be applied though right?
When I had my 1080Ti and my original Rift I was never happy with the performance in PC2 or AMS2. I wanted to increase the supersampling but just didn’t have the GPU power.Anyone else play Automobilista 2? Have you any issues with implementing VR?
https://forum.projectcarsgame.com/showthread.php?55045-Blurred-Vr-(Oculus)/page3
Just gave this a shot and it does make a noticeable difference in PC2.
Scroll down to post 29!
https://forum.projectcarsgame.com/showthread.php?55045-Blurred-Vr-(Oculus)/page3
Just gave this a shot and it does make a noticeable difference in PC2.
Scroll down to post 29!
That worked for me. Better image quality. Thanks for the tip.
Is there a method to do similar with other games?
Thanks for that, set it to 0.6 and it does make a noticeable difference. Didn't know which xml file to do as there's an oculus one and an openvr one. Did both.