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Yep! Only to decide I won't buy the 5090, haha. Let's see. I'm more interested in power usage than the raster uplift at this point.Looking forward to the embargo lift and having a whole evening of nerding up on reviews!
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Yep! Only to decide I won't buy the 5090, haha. Let's see. I'm more interested in power usage than the raster uplift at this point.Looking forward to the embargo lift and having a whole evening of nerding up on reviews!
4K DLSS Perf with path tracing? Outside of the jungle level it's perfectly playable as it;s over 60fps at all times, only in the jungle it drops below 60fps/It's unplayable to me on a 4090 with DLSS performance, but well done for trying it, even if just in the name of science
I'm being slightly facetious. 60fps in a first person game on M&K is unpleasant to me.... I can get 150+ with 4K DLSS quality so I played it with that (until I got bored and uninstalled it ).Nvidia receives backlash after "disaster" 50 Series performance benchmarks surface
New benchmarks have surfaced this week, with 50 series vs 40S Series performance leaving some enthusiasts unimpressed.www.pcguide.com
4K DLSS Perf with path tracing? Outside of the jungle level it's perfectly playable as it;s over 60fps at all times, only in the jungle it drops below 60fps/
I really feel for you. It must be such a burden.I have a 4070 which I bought for my older 9900K PC when I built my new 13th gen PC in April 23, can’t believe it’s nearly been 2 years since that launched!
You are not getting 150 fps in Indiana Jones at those settings, nobody is lol. If you mean normal RT then sure, but you sacrifice good shadows for crap shadows that "appear" as you walk and shimmer under foliage. PT is WAY more noticeable than Cyberpunk, as in all shadows are perfect vs not using PT, whereas RT shadows are great even on Psycho RT in Cyberpunk without PT, but PT massively enhances the light bounce and indirect GI which is the big thing that's noticeable along with no light bleed which is evident in many places when not using PT.I'm being slightly facetious. 60fps in a first person game on M&K is unpleasant to me.... I can get 150+ with 4K DLSS quality so I played it with that (until I got bored and uninstalled it ).
Yes, normal RT, sorry. The drop in quality from PT to normal RT is not noticeable enough when i'm moving around in the game. I typically need around 90-100fps minimum for me to play a first person single player game otherwise it's like watching a glorified slideshow. Anyway, I found the game dull as ditchwater, but maybe i've been spoilt by all of Sony's single player titles coming to PC recently.You are not getting 150 fps in Indiana Jones at those settings, nobody is lol. If you mean normal RT then sure, but you sacrifice good shadows for crap shadows that "appear" as you walk and shimmer under foliage. PT is WAY more noticeable than Cyberpunk, as in all shadows are perfect vs not using PT, whereas RT shadows are great even on Psycho RT in Cyberpunk without PT, but PT massively enhances the light bounce and indirect GI which is the big thing that's noticeable along with no light bleed which is evident in many places when not using PT.
It’s actually a good card, maybe not so much at 4K but I’m half tempted to just skip the 50 series if I can’t get one at launch and rock the 4070 until 60 series if it’s October 2026. Hoping the real benchmarks give some more confidence, but feels like 50 series is just a stop gap until a newer architecture is released.I really feel for you. It must be such a burden.
Yes, normal RT, sorry. The drop in quality from PT to normal RT is not noticeable enough when i'm moving around in the game. I typically need around 90-100fps minimum for me to play a first person single player game otherwise it's like watching a glorified slideshow. Anyway, I found the game dull as ditchwater, but maybe i've been spoilt by all of Sony's single player titles coming to PC recently.
Most of them! - HZD, HFW, GoW 2018, GoWR, TLoU, GoT and both Spider Man games.Which Sony games have you been playing?
When is am6 expected to arrive?
Thought I'd give Indy Jones a go with native 4k full path-tracing for the sake of giving myself some insight when it comes to benching the 5090:
May as well just buy a 5070 12GB and call it a day.All that vram and 12fps...
All that vram and 12fps...
waiting for the 80 in 28 is where it's at.It’s actually a good card, maybe not so much at 4K but I’m half tempted to just skip the 50 series if I can’t get one at launch and rock the 4070 until 60 series if it’s October 2026. Hoping the real benchmarks give some more confidence, but feels like 50 series is just a stop gap until a newer architecture is released.
PreachI'm being slightly facetious. 60fps in a first person game on M&K is unpleasant to me.... I can get 150+ with 4K DLSS quality so I played it with that (until I got bored and uninstalled it ).
The PT isn't anywhere near good enough to tempt me with a 60fps experience. I find it much less noticeable than CP2077, even though DF and HUB say it is one of the best implementations of RT.
That is just PC latency, there's also monitor latency added to it, mouse latency etc. Every bit adds up and you can end up in a nasty place depending on your gear outside PC itself (monitor, keyboard/mouse/controller etc.). To measure that you need special gear, though - software by itself can't show it. In I.J. NVidia's panel doesn't show full latency with FG either - numbers are similar between it and CP2077 yet I.J. feels considerably worse to me, even with higher input FPS. Unless one tests with mentioned gear, I wouldn't fully trust the software. We'll have to wait for a proper input lag tests done by GN and other people who have proper hardware to do it.So, if you add effects or techniques, latency will increase regardless of FPS. And while you'll feel the difference between 13ms +/- to 40 ms (probably, but not guaranteed), for most it wouldn't matter.
That, of course, assuming Nvidia's software offers relatively good latency numbers.
Everyone? Plenty of people care absolutely 0 for noise (not me, I love them quiet), as they play in headset and can't hear GPU anyway. I've seen enough of peeps on various forums repeating such thing. It feels like people liking it silent are a tiny minority.Yeah I'm very excited for 5090 FE, if it's really 30-35db, it will be the card everyone wants.
Witcher 4 is a completely different team (W3 team and many of CP team left already) and it's being made in UE5. I mostly hope they will spend some time actually optimising it and not let out a stutter-fest like many other devs, most of all.Agree. It is great that a studio is willing to create such as game, and quite frankly, that Nvidia is willing to work with them and use it as a test bed for the latest tech. Looking forward to seeing what comes in Witcher 4. Hopefully CDPR will be doing something similar.
It's not holding supplies, it's selling for much better monies to system builders, who then will provide it to the market as prebuilds. Retail sales of sole GPUs don't bring as much monies it seems, so are of much lower priority - at least that's what leaks suggest.How much of the "low stock/availability" at launch talk is likely to be fomo marketing vs actually being likely? What do you think that it's a case of intentionally holding back supply?
About 46FPS native 1440p UW full PT, no DLSS, no FG, just as a comparison.Thought I'd give Indy Jones a go with native 4k full path-tracing for the sake of giving myself some insight when it comes to benching the 5090: