• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

NVIDIA ‘Ampere’ 8nm Graphics Cards

Has any end user actually purchased any of the RTX cards for the ray-tracing? I rather think vanishingly few.

I purchased it for the main rasterisation performance. I knew that it was unlikely any of the 20 series cards would do RTX without a perf drop due to 1080p gameplay and such at the 20 series launch.

It was more of a taster for me as it does work well. And you have to remember if nvidia could have done it better with no performance drop then every man and his dog would have wanted one. But as with first gen it has to start somewhere.

It won’t really make much of a difference to me looking at ampere until it’s better implemented and more games start to use it. I’ll still be looking at the raw performance until then.
 
My point is that jaggies were annoying. The methods used to fake lighting are generally not annoying.

jaggies were a problem that. Fake lighting is not the same sort of "problem".
I did not say it was the same problem, I said it was the same principle in terms of a new and emerging feature... people bitched about it like hell because of the performance and switched it off (until a generation or two later when it became practical) and then all of a sudden no-one could imagine playing games without it. RT will be a significant upgrade in visual realism.

Anyway, I'm happy to agree to disagree as I know time will prove me right.
 
Last edited:
Has any end user actually purchased any of the RTX cards for the ray-tracing? I rather think vanishingly few. @Rroff perhaps?

I haven't for several reasons - the only thing I do which has an implementation I consider of note is Quake 2 and I don't consider Turing good use of my money just for that having some idea of what comes next hardware wise.
 
I’ve played through Metro twice now, once with RTX on and the other off. It’s the only game I’ve played through with ray tracing so I have a good sample size to base my impressions on :p

For this game I am firmly in the camp of current lighting techniques are "good enough" to let me enjoy the game. I can’t really say that playing through with it off decreased my enjoyment or immersion in the game at all. Granted if you stand about and toggle it it’s noticeable, but you soon forget about it once you get into the game again and more importantly, it’s not glaringly obvious that it’s off.

Maybe in 5 or 10 years we’ll be able to look back on baked in lighting and wonder how we tolerated it, but for me personally I’m nowhere near that yet.
 
Back
Top Bottom