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When the argument starts with "But if AMD did so and so it would be praise, but not if its nvidia" you know that they know that they lost the argument and are just swinging blind at this point.![]()
Have people forgotten that the next gen consoles will do RT?
AMD will support as has already ben demonstrated.
RT is NOT an Nvidia thing. It's part of DXR which is a Microsoft API.
Nvidia just took the opportunity to milk the market by coming to market first with a RT capable GPU.
They also branded it RTX which has confused a lot of people in to thinking this is an Nvidia technology.
LolINb4 Microsoft rebrands RT to RTX
it's 5 titles more than zero titles. It's the start of a decent move forward towards much more realistic games to come. The 20 series and NV have created the foundations for that. Developers are now learning how to implement/use/optimise the technology right now (not in 2-4 years time) How is that a failure?
Different ways of looking at it. Love it or hate it (and most hate it due to pricing atm), it's here to stay. In 10+years it'll probably be like tessellation, that is, nobody even talks about it anymore - but it'll be there.
Lets ignore RT completely for the moment too. Nothing else even matches the raw performance of the 2080 Ti over a year after release. While this isn't what the discussion about - NV have been miles ahead with the top end 20 series even ignoring the RT capabilities.
But PS5 is mostly just an evolution of PS4. RT is completely new technology for gaming realismImagine if the new Playstation 5 only had five titles after a whole year. Although it's raw performance meant it could run Playstation 4 games at very high refresh rates. Would that be a massive win? Or a massive fail?
I think the whole industry would call it a fail.
Imagine if the new Playstation 5 only had five titles after a whole year. Although it's raw performance meant it could run Playstation 4 games at very high refresh rates. Would that be a massive win? Or a massive fail?
I think the whole industry would call it a fail.
He never said exclusives. RTX games are not exclusives for example.To be honest I dont think the PS4 even had more than 5 exclusives a year after release
If price goes up and the hardware performance remains the similar, then apart from a handful here I doubt much would change. The main issue is they need to bring much better hardware that will allow for a leap in image quality where there is a night and day difference, ideally without needing to pay a huge premium for it.Eagerly waiting for the opinion reversal some people in this thread will have on Ray Tracing once AMD implements it.
Someone had to do it first.
Eagerly waiting for the opinion reversal some people in this thread will have on Ray Tracing once AMD implements it.
Someone had to do it first.
Eagerly waiting for the opinion reversal some people in this thread will have on Ray Tracing once AMD implements it.
Someone had to do it first.
If it was AMD that had brought us RTX and it was priced at £300 instead of what it is, people wouldn't be slating it at all. Which is you are all hating it because of the price and it is connected to NVidia.
Imagine if the new Playstation 5 only had five titles after a whole year. Although it's raw performance meant it could run Playstation 4 games at very high refresh rates. Would that be a massive win? Or a massive fail?
I think the whole industry would call it a fail.
I can remember people 15-20 years ago saying TnL was fail or even programmable pixel shaders as there was next to no games in the first year, now look how they are used! Heck I think Morrowind was on its own in 2002 on the pixel shader front.
Pixel/Vertex shaders didn't really become heavily used mad mandatory until the third gen of supporting hardware, The Geforce 6's and Radeon X800's
The hardware to support new features has to come first and in the case of RTX/DXR devs only got hardware a few weeks before a retail release