Opinions and bottom holes, we all have them.
Some people can articulate them better than others.
You mean this Dying Light 2 screenshot
Imgsli ?
I have more, it's the same everywhere. It's nothing to do with finding one spot where it's really blurry, it's just what happens when you use image reconstruction (DLSS/FSR) in Dying Light 2.
The reason I used Dying Light 2 was because that was touted as better than native, so I took some screenshots and quickly discovered it was not better than native.
That is unless you like blurry textures and overall IQ reduction. Not to mention the issues with artifacts in trees that appear if you have the sharpness slider higher than 51%. See
here. When i last played the game near the end of Feb, that issue was still present. Not sure if it is still present now as the game was uninstalled before I completed it as I got bored.
That said, if you never saw it running at native would you notice the downgrade in image quality? Probably not. You can be blissful ignorant and that's fine IMO. Nothing wrong with that at all, but then don't claim it's better than native.
As you can see, you don't need to zoom into 400% to see the difference between native vs quality mode, it is clear as day on the speaker for example. Also, that screenshot there hides a lot of the lost detail as it is so dark so you can't see some of the textures due to the RT effects, which I have always said were good in DL2 despite the lack of effort on the rasterized only parts of the game.
My opinion is simply this despite what is said about me. I think the technology is great, DLSS/FSR/XESS, I just don't agree that it is better than native for the most part.
- It introduces blurring of textures and reduces IQ overall. I have seen this on every game I have tested it on whether it's DLSS or FSR at 4K native then enable DLSS/FSR. It is very noticeable on my 48" OLED TV. I do not have the luxury of setting 6+ feet away where the better than native claim may hold more merit in the sense that you can't actually see the reduction in overall IQ because you sit so far away from the display. I sit 3 feet from the display.
- It can have issues with movement, game dependent. I will say I did not notice ghosting in Dying Light 2 so as you will notice, I never mentioned that. However, that does not apply to all games as has been documented. This is less of an issue for me now tbh. Point 1 is the bigger issue because I am used to a clear, sharp 4K image.
- I acknowledge that in some cases it can improve parts of the image like distant fences, wires etc. That's good, but it's not that exciting as when you play a game you don't tend to spend much time looking at these things. I do not believe that this improves the overall IQ though to make it better than a 4K native image, unless the native 4K image has massive issues of its own to begin with. Then maybe you have a point there.
You can see a reflection in that Doom image. I just don't think it's that good or worth the hit to the frame rate and I think that screenshot amplifies that point nicely.
I am sure there are area's where the effect is more pronounced though, but that does not take away from that example or its validity.
I tried a few areas with it on and off and there really was very little difference for the most part. As we know though, Doom Eternal does not have much RT in it.
What I will say is that the game runs smooth as butter its really well optimised.
It is not great in Doom Eternal which is why I added that comparison for you as it tied in with your point about it's not very sophisticated at the moment.
It is better than that in some other games though tbf so definitely not reflective of everything (pun intended).
As you can see though, as soon as you provide an alternative opinion it does not go down well with people that are heavily invested into it.