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Nvidia GPU PhysX almost here

Pretty much :)


Charging for the drivers will just alienate consumers from PhysX even more, and with SLi requirements I doubt will help matters further.

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I don't think they will charge. Impossible to enforce and secondly they want you to try and run your new games with physics switched on, on your 8800 GTS 640Mb which will make you think it's time you upgraded and bought a new more powerful single card or a 2nd one for SLI.

The CEO has nailed his colours to mask by stating this will encourage users to buy even better GPUs and SLI or tri SLI configs - well he hopes so.

That way they will get their money but only if the games come out making full use of the physics and making it worthwhile for people to spend a lot of money.

EDIT: Perhaps the true winners will be people like Pottsey who bought a £50 Physx card?????
 
3. Nvidia thinks it will encourage more people to buy their faster cards or go SLI for the physics (depends on the games and support) as the new games with physics bring their cards to their knees

4. Unlikely that we will get the killer games we want since ATI don't have physics supports so if integral to a game, the game designers are limiting the sale of that game to Nvidia owners only.

Is that about it in a nutshell?

The main point is - the games developers will not reduce their target market by making the overall experience unbalanced (in terms of games play). So the mainstream market will not really use this unless the pre-constructed computer sellers (such as D) ship with two cards (PPU being older to get rid of their stocks).
Stock retention with the current product lifecycle is a major pain to retailers and channel partners for them.. so this helps a lot..

Then again... pretty things sell and games will look prettier..
 
im willing to bet they wont charge for it, also i think its pretty clear clear that the more stream processors your card has the better it will cope with doing both the graphics and physics calculations, whilst the 9600gt holds up very well against its bigger 8800 brothers in games now it'll be interesting to see how it copes when this gets implemented
 
im willing to bet they wont charge for it, also i think its pretty clear clear that the more stream processors your card has the better it will cope with doing both the graphics and physics calculations, whilst the 9600gt holds up very well against its bigger 8800 brothers in games now it'll be interesting to see how it copes when this gets implemented

Badly :p
 
So the mainstream market will not really use this unless the pre-constructed computer sellers (such as D) ship with two cards (PPU being older to get rid of their stocks).

Ah that's why you get one of those cards pratically given free with every computer? I thought ti was to use as a doorstop :p
 
i dont think the 8800gt will suddenly pull away from the 9600gt i think it would have done so allready if it could have

i think there is a balance flaw in the 8800gt it may have a lot more shaders but it is hitting a ceiling somewhere maybe bus bandwidth dont know but it is not as good in practise as it sounds on paper

i have a 9600gt i would probably have went for a 8800gt at todays prices but you were lucky to get them for £150 when i got my card for just over a ton
 
i dont think the 8800gt will suddenly pull away from the 9600gt i think it would have done so allready if it could have

i think there is a balance flaw in the 8800gt it may have a lot more shaders but it is hitting a ceiling somewhere maybe bus bandwidth dont know but it is not as good in practise as it sounds on paper

i have a 9600gt i would probably have went for a 8800gt at todays prices but you were lucky to get them for £150 when i got my card for just over a ton

But since the physics only uses the stream processors it should push the 8800gt ahead of the 9600gt
 
Theoretically yes but my point is games today would be able to utilise this extra power if it was available

but the difference is not that much because it is bottle necking somewhere else it is to shader heavy the rest of the card cant keep up
 
Graphics are far more intensive than maths calculations. If this was not the case we wouldn't need a GPU now would we and would run Crysis fine on a CPU!
 
Cyrsis on very very high physics is bottled necked by the CPU putting FPS down to less then 1fps. Moving physics to the GPU should bump the FPS back up to playable levels. A lot of people seem to overlook this. Yes physics on the GPU might slow down the FPS but it should slows down the FPS less then what the CPU would doing the same high level physics.
 
Don't see this already posted:

http://www.custompc.co.uk/news/602205/nvidia-offers-physx-support-to-amd--ati.html

Nvidia offers PhysX support to AMD / ATI

Nvidia confirms its commitment to making PhysX an open standard for everyone

After Nvidia’s CEO, Jen-Hsun Huang, said that Nvidia planned to provide PhysX support in CUDA, many people (including us) thought this meant that Nvidia planned to keep PhysX all to itself. However, the company has confirmed that it’s going to stick by its guns, by making PhysX a free API that’s available to anyone.

Nvidia’s director of product PR for EMEA and India, Luciano Alibrandi, told Custom PC that ‘We are committed to an open PhysX platform that encourages innovation and participation,’ and added that Nvidia would be ‘open to talking with any GPU vendor about support for their architecture.’

Not now they can't, as those cards are no more, only way ATi are gona get Physics, is if Nvidia lets em use one of their cards to do it, and what are the chances ? :p

Erm......
 
Don't see this already posted:

http://www.custompc.co.uk/news/602205/nvidia-offers-physx-support-to-amd--ati.html

Nvidia offers PhysX support to AMD / ATI

Nvidia confirms its commitment to making PhysX an open standard for everyone

After Nvidia’s CEO, Jen-Hsun Huang, said that Nvidia planned to provide PhysX support in CUDA, many people (including us) thought this meant that Nvidia planned to keep PhysX all to itself. However, the company has confirmed that it’s going to stick by its guns, by making PhysX a free API that’s available to anyone.

Nvidia’s director of product PR for EMEA and India, Luciano Alibrandi, told Custom PC that ‘We are committed to an open PhysX platform that encourages innovation and participation,’ and added that Nvidia would be ‘open to talking with any GPU vendor about support for their architecture.’



Erm......

The bit in bold, no ******* chance, i don't believe that for a second, Nvidia doing something for free, aye sure. :D :D
 
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APi might be, but its not going to be free for us is it.:)

Look at Crysis, brings cards to its knees even without doing Physics, now imagine a game like that, but also has to use yer gfx card to do its physics as well, jesus, be into the - fps, so what yer gona have to do, buy another card to handle the Physics, which is gona be free is it, aye course it is. :p
 
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