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NVIDIA RTX 50 SERIES - Technical/General Discussion

Since I got my 5090 FE over a month ago all I have on most games are micro stutters, I have a thread open on Nvidia forums and someone I am working with also as one open, the drivers are rubbish, when using V-Sync in the control panel is broken, but after a lot of back and forth with logs etc…, with the driver team we seem to be making progress as now it’s an open issue.
Holy **** guys, Nvidia must've sacked their whole driver development team. The 5090 runs absolutely rubbish, like it draws only 200W at 100% utilisation in Elden Ring. I tested it in Furmark, 3DMARK and Heaven because I thought I had bought a lemon, but it works and performs fine in benchmarks.
We mentioned this also as Avowed as this problem, no frame cap and full utilisation and using only 300w and max frame rate 90fps, of course can use MFG, but you get the point.

Hopefully all this gets better in the next few drivers as before selling my 4090 everything was fine on that, no micro stutters etc…
 
Since I got my 5090 FE over a month ago all I have on most games are micro stutters, I have a thread open on Nvidia forums and someone I am working with also as one open, the drivers are rubbish, when using V-Sync in the control panel is broken, but after a lot of back and forth with logs etc…, with the driver team we seem to be making progress as now it’s an open issue.

We mentioned this also as Avowed as this problem, no frame cap and full utilisation and using only 300w and max frame rate 90fps, of course can use MFG, but you get the point.

Hopefully all this gets better in the next few drivers as before selling my 4090 everything was fine on that, no micro stutters etc…
Turn off vbs aka core isolation
 
Since I got my 5090 FE over a month ago all I have on most games are micro stutters, I have a thread open on Nvidia forums and someone I am working with also as one open, the drivers are rubbish, when using V-Sync in the control panel is broken, but after a lot of back and forth with logs etc…, with the driver team we seem to be making progress as now it’s an open issue.

We mentioned this also as Avowed as this problem, no frame cap and full utilisation and using only 300w and max frame rate 90fps, of course can use MFG, but you get the point.

Hopefully all this gets better in the next few drivers as before selling my 4090 everything was fine on that, no micro stutters etc…
Avowed runs quite poor too, tested it today, doing around 60 FPS with everything maxed in raster and the 5090 pulls 340W at 100% utilisation. 55 FPS with DLSS + DLAA, 360-400W @ 100%.

That with overclocked to 2.8GHz at 0.890V (about 8% gain).
 
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Tip for anyone getting a AORUS GeForce RTX™ 5080 XTREME WATERFORCE WB 16G or the 5090 , the leakshield system with activate if your fittings touch the copper contacts on and around the mounting points , my barrow fittings where fine but some fittings like the EK ones will touch the copper contact surface fooling it in thinking theres a leak and your pc will shut down or not come on , to be safe check with a multimeter or you will have fun emptying the system.
 
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Avowed runs quite poor too, tested it today, doing around 60 FPS with everything maxed in raster and the 5090 pulls 340W at 100% utilisation. 55 FPS with DLSS + DLAA, 360-400W @ 100%.

That with overclocked to 2.8GHz at 0.890V (about 8% gain).


100% utilisation doesn't necessarily mean your GPU is running at 100% of its potential performance output. The utilisation shown in Afterburner and Windows is misleading. Afterburner can show you 100% utilisation at 150w or 600w, or anything in between
 
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Avowed runs quite poor too, tested it today, doing around 60 FPS with everything maxed in raster and the 5090 pulls 340W at 100% utilisation. 55 FPS with DLSS + DLAA, 360-400W @ 100%.

That with overclocked to 2.8GHz at 0.890V (about 8% gain).

I've never played Avowed, but isn't that what you're supposed to get?

Avowed-GPU-benchmarks-3.png
 
What fps do you get in cpunk with all settings maxed out including dlss and frame gen?
If it helps, I'm getting around 120fps on Cyberpunk with all settings maxed out (inc path tracing) using FGx3 on my MSI Vanguard 5080. (+400Mhz / +2000Mhz overclock)

FGx4 runs pretty poor, but I'm very impressed with FGx3. A lot of people say you "need" a base frame rate of 60 for MFG to work well. Maybe you do on games like COD, I dont notice any reduction in quality between FGx2 and FGx3.
 
@Tinek It is generally about 330w at max overclock. For my card it is 3.2ghz so basically about +430 on the core and +3000 on the mem. To get the max wattage I used cyberpunk 2077. Other titles I can get 3.2ghz at less wattage but cyberpunk will make it work.

@Varys I get with the setting turned to psycho where available Average was 141.31 fps, Min 128.29 and max was 157.55. That was Dlss quality using the transformer model with full ray and path tracing at 4k. According to afterburner the clock speed was 3240 mhz and the memory was at 18000mhz using 572.75
 
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100% utilisation doesn't necessarily mean your GPU is running at 100% of its potential performance output. The utilisation shown in Afterburner and Windows is misleading. Afterburner can show you 100% utilisation at 150w or 600w, or anything in between
You are right it doesn't mean the GPU runs at 100% potential, but it should imo. If the GPU can draw 600W and draws only half it means it could draw more power to generate more frames. This just tells me the system believes the GPU is supposed to run at this potential, thus driver issue.
 
If it helps, I'm getting around 120fps on Cyberpunk with all settings maxed out (inc path tracing) using FGx3 on my MSI Vanguard 5080. (+400Mhz / +2000Mhz overclock)

FGx4 runs pretty poor, but I'm very impressed with FGx3. A lot of people say you "need" a base frame rate of 60 for MFG to work well. Maybe you do on games like COD, I dont notice any reduction in quality between FGx2 and FGx3.
I tried 2x/3x/4x FG today and they all looked the same to me. Upon motion or movement, I could see tearing around objects on any FG whatsoever. But I could get 80+ FPS on DLSS Balanced with every setting maxed out, but FG off.
 
You are right it doesn't mean the GPU runs at 100% potential, but it should imo. If the GPU can draw 600W and draws only half it means it could draw more power to generate more frames. This just tells me the system believes the GPU is supposed to run at this potential, thus driver issue.

No, because there are parts of the GPU which will not be utilized. There is more to the GPU than just raster cores.
If there is no DLSS, no HDR, no RT, no frame gen etc then it will not need the whole 600W. Just because the GPU as a whole can pull 600w doesn't mean each part of the GPU can deal with that much current.

Playing Stalker 2 I am getting the uplift I expected with my 5090 from my 4090 and it's only using 250-280w or thereabouts depending on what's on screen.
I'm still getting over 120fps maxed out at 4K with DLSS (frame gen off)
 
I tried 2x/3x/4x FG today and they all looked the same to me. Upon motion or movement, I could see tearing around objects on any FG whatsoever. But I could get 80+ FPS on DLSS Balanced with every setting maxed out, but FG off.
Have heard a few people say the same. For me 2x and 3x works great without any noticeable tearing. I can only assume it must be down to differences in individual PC set ups.
 
The Asus Astral 5090 arrived this morning. Not sure what I was expecting but really does feel like a 4090ti rather than a new GPU :P
Knowing how sneaky Nvidia are they will start borking driver compatibility for the 4090 over time like they have done in prior generations.. do you remember the hair stuff on Witcher 3??
I can't believe how heavy the Astral is, feels like I should have a bracket for it.. the little pen prop thing they gave in the box seems a bit flimsy
 
The Asus Astral 5090 arrived this morning. Not sure what I was expecting but really does feel like a 4090ti rather than a new GPU :P
Knowing how sneaky Nvidia are they will start borking driver compatibility for the 4090 over time like they have done in prior generations.. do you remember the hair stuff on Witcher 3??
I can't believe how heavy the Astral is, feels like I should have a bracket for it.. the little pen prop thing they gave in the box seems a bit flimsy
I was worried I'd end up thinking the 5090 was a 4090Ti, but personally I've been more pleased with it than I was expected. I know that a 25-30% uplift (sans MFG) doesn't sound huge, but in several games, such as Monster Hunter Wilds and Star Wars Outlaws, it's meant the difference between getting occasional juddery slowdown and holding a steady 120fps, with identical settings.
 
I was worried I'd end up thinking the 5090 was a 4090Ti, but personally I've been more pleased with it than I was expected. I know that a 25-30% uplift (sans MFG) doesn't sound huge, but in several games, such as Monster Hunter Wilds and Star Wars Outlaws, it's meant the difference between getting occasional juddery slowdown and holding a steady 120fps, with identical settings.
I concur, another 20 FPS can be a huge difference in games. The most noticeable one for me is going from 60 to 80 FPS, massive difference in smoothness. Tbh, the 5090 feels like the solution in a lot of scenarios to play a game smooth instead of borderline acceptable.
 
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RTX AI G assist is launched, only runs on RTX GPUs with minimum 12GB VRAM

G assist will serve you to reach the 'g-spot' in your games
 
I always felt that the 4090 leap from the 3xxx series is one of the biggest that I felt left a lasting impression on me. I didn't expect quite a jump and I was already on stuff like 3080ti's and 3090ti's. I also felt that the 4090 was in my top 3 ever fave gpu's if such a thing could exist. It could never beat my number 1 fave card as the value proposition was not there compared to the 1080ti.

So when I read the 5090 was only like 25-30% increase in performance like most people I felt it was underwhelming. I also didn't like the increases in power needed to hit that performance increase but here we are.

After the nightmare situation of procuring a 5090 at launch and an incremental increase in performance rather than a generational increase in performance I still don't regret it. I could never go back to the 4xxx series no matter how much I loved the 4090 especially the 4090FE. ANd I still think the 4090 is a fantastic card. The 5090 could never ever in any shape or form ever replace the 4090 as my personal fave but it still is the fastest card atm. Now high FPS is not the end all or be all of gaming. But most modern games especially those skanky UE5 based games don't run that well. You need DLSS and you may even have to throw in a bit of frame gen until you find something remotely decent. I expect this trend to continue with game developers getting lazier and lazier and what once was a feature to help older GPU's out has now become the crutch of game developers so they can churn out games as fast as they can whether to meet deadlines or rake in the cash fast.

I never felt the 4090 was struggling but it doesn't hurt to have a few more frames behind it. Obviously things improved through overclocking but even then it was very rare to find 4090's that hit high memory clocks. You come across them like once in a blue moon. The 5080/5090 series goes one step further I have yet to use a 5080 or 5090 that can't hit +3000mhz on the mem. Now the difference between +2000 and +3000 is very small. But when you add it altogether with the core clocking then it can start to add up. Albeit this come at a cost and the cost is temps and power usage. I loved the 4090 as they used relatively low power compared to 3xxx series equivalent and were much cooler.
 
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