It's no differentthan 3DMark which also uses the most extreme settings to bring the framerate into single digits.it would be useful if we could see the difference between high levels of tessellation and normal but we cant - so i see little point in releasing software that exploits the performance of a card that copes with such levels, other than to willy wave and point the finger underhandedly.
What this shows is how current cards will handle games in the future.