End of day, it really is no different than TressFX.
You know how worried I would be if I had bought AMD cards rather than NVidia (because I am not brand loyal)? Not at all!
If GW messes up performance on AMD hardware, dev's will NEVER use it for more than occasional eye candy, as happens currently with Physx! As happened with TressFX.
Now both are getting updated to run better on other vendors (with Flex for Physx), and so either may see better adoption.
All the Nvidia bashers seem to keep ignoring the fact that to cripple AMD performance, would not be in Nvidia's best interest, due all consoles running AMD hardware.
If a dev company implemented Flameworks, and it ran poorly on AMD, you can gaurantee they will implement something for flames and the like which ran well on ALL hardware.
Why are you so desperate to create some conspiracy where likely none exists at all?
These libraries do not replace DX. So AMD will always be able to make optimisations for games.
Games already employ a lot of third party libraries that the likes of AMD and Nvidia won't have direct access to, such as speedtree, etc. That doesn't stop the companies from making optimisations on games.
Libraries such as this are implemented to make development easier. If they don't, they won't see much use. This is why Physx as it currently stands is little more than a token gesture.
You know how worried I would be if I had bought AMD cards rather than NVidia (because I am not brand loyal)? Not at all!
If GW messes up performance on AMD hardware, dev's will NEVER use it for more than occasional eye candy, as happens currently with Physx! As happened with TressFX.
Now both are getting updated to run better on other vendors (with Flex for Physx), and so either may see better adoption.
All the Nvidia bashers seem to keep ignoring the fact that to cripple AMD performance, would not be in Nvidia's best interest, due all consoles running AMD hardware.
If a dev company implemented Flameworks, and it ran poorly on AMD, you can gaurantee they will implement something for flames and the like which ran well on ALL hardware.
Why are you so desperate to create some conspiracy where likely none exists at all?
These libraries do not replace DX. So AMD will always be able to make optimisations for games.
Games already employ a lot of third party libraries that the likes of AMD and Nvidia won't have direct access to, such as speedtree, etc. That doesn't stop the companies from making optimisations on games.
Libraries such as this are implemented to make development easier. If they don't, they won't see much use. This is why Physx as it currently stands is little more than a token gesture.