OBLIVION - MooSe's Essential Links/mods & Tips

Some more Imaginitive sets.

Emerald Armour

Again for Exnems. Just a rehash of Exnems own Amazon armour.

emeraldarmor1180155313tak4.jpg


Goddess Armour

Another Amazon rehash

whitesilver1179538914texq0.jpg


Growlfs Hotbody clothes for Exnem
I dare not show a screeny here as it's a bit risque.....

JB CatSuits variants

This was'nt meshed for Exnems but the catsuits look good and I did'nt get any clipping issues. Lots of choice for those Kate Beckinsale lookalike fans and nice swords + bows too.

Hair from Rens Beauty Pack or Beautiful People.

catsuit01wd8.jpg


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*cough*
Ahem

Quoted from the end of post 169:

"If you want to change your characters appearance any time in game. IE you've downloaded these mods but don't want to start a new character, go to the console and type "showracemenu". hear you can change race, apearance, birthsign etc etc. you also get the full construction set options of face editing so you have more options. when done, don't hit return. hit savegame then exit from the console to main menu. load up savergame and job's done. If you changed race then obviously all your attributes/skills etc will be different."

Pay attention at the back of the classroom!
topgun, dunces corner NOW!

:D :D
 
you don't click done.
make your adjustments then hit escape and savegame.
now instead of returning to game exit to main menu then reload last saved game.
as long as you don't change race or sex no changes occur.
 
to take screenies go to oblivion.ini within the "my games" document folder. find the command "ballowscreenshots=0" and set it to 1. then use printscreen. screenies found in your oblivion folder.
much better than using fraps or summat as Obliv needs all your pc resources you can give it.

I think you'll find to get the save option you have to press esc whilst at the mainpage of the race menu. if you try it whilst in say, the face shape menu it'll be grey. I know as i've had the grey savegame.
you can change to female by all means but your attributes will match those of a female so you'll loose some strength and endurance etc but might gain some willpower or whatever dependant on race.
change to female if you want to then use the console to modify attributes like this -
modpca strength 10 - that would increase your strength by 10.
modpca agility 15 - adds 15 to your agility etc etc.

skills are:
adskill blade 10 - etc etc (you need to read the uespwiki on these as you can muck up level/skills/attributes flags)

if you read the uespwiki it gives you all these commands.
if you read the "readme" for Rens Beauty pack or beautiful people they too tell you how to mod characters you already have.

luckily i have 2 young children so have nearly infinite amounts of paitience.
now make sure for homework you read up the uespwiki
 
yeah i remeber a host of people could'nt get her working because he's used a mod version no longer available. i thought he was updating it. if you go to bethesda's forum mod section you could inquire there.
i tried her and she did'nt work for me.
i had fun creating my own lady mystic elf.
the man floydian1 has talent though. i think he just likes creating characters and posing them for screenies.
 
I've never heard of this bug. have you checked the Bethesda hardware problem technical faq i linked at last update?
thats always one of the best places to find your fix.
 
why would you want to change ugrids from 5 to 7 or 11?
all you're doing is increasing cells in your proximity causing even more cell buffers to be loaded with associated load times and stutter.
i know you're supposed to get more distant detail but just load a distant texture fix mod.
 
it only increases the more distant grids around your character.
the standard 5 around you won't have LOD increased.
all you are doing is adding extra grids which forces those distant objects etc (normally outside the standard 5 grids) to be displayed.
much more strain on system and graphical glitches.
a distant textures fix will improve vanilla blurryness and there are .ini tweaks to force buildings, tree's etc to be drawn at further distance.
 
you'll have to fiddle with the install order in OMM.
I had some funny hand textures and missing hairs and re-ordered the load order.
all good now so try it yourself.
 
ah well that depends entirely on your hardware setup :D
check back to the last update post i did for texture comparison websites etc.
(post 169)
 
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does'nt matter what cpu or gfx card you have. remember data from hdd via ram will always cause the stutter that makes the game unenjoyable.
higher rez texture packs mean more data and stutter.
personally i'd never use qarls.
any mod that wants to use that much vid mem is trying to suck it's own nob :D
proffesional game devs don't use or need that much. neither do we.
 
KB house of wonders should appear in OMM mod list.
Are you extracting from the mod straight to Oblivion data? Sometimes the texture and mesh mod folders have capitals or lowercase ie Texture or Mesh for their installers and create new folders in your data directory. I always extract mods to a seperate folder, read the "readme" then manually install it by moving each file to it's relevant location.
I found that unzipping straight to data caused more problems.

Never used AWS weather so can't comment. Natural Enviroments with the weather options loaded is a stunner though.

P.S.

Holy thread resurrection :eek:
I've been playing STALKER lately and refitting a kitchen so had no time for Oblivion mods and stuff.
If you load a good unmentioned mod be sure to link it here and tell us all.
Would'nt want this post to drift into obscurity....... :D
 
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