Oculus Rift

TNA

TNA

Caporegime
Joined
13 Mar 2008
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I find the logistics are the biggest problems for PC VR. I have a WMR headset (plus a reasonable-ish pc) but I struggle to use my VR headset because my PC is in the smallest room in the house. If I play anything that involves moving about to any degree I'd need to carry my PC elsewhere in the house which is just too much hassle for a quick game.

That's why I'm looking forward to the oculus quest as a mobile wire free VR solution is clearly the way to go.

I agree that wire free is very important, I think if I had one it would not get half as much use due to the wires. But it needs to be high resolution, screen door free display that works on my PC.


It's not true, unless you count the 970 as high end? And I think you are having a laugh complaining about the price. £349 isn't expensive for what it is. You are getting two specialised lenses(and you only have to go to ang opticians to see how expensive lenses are) and a decent pair of headphones all integrated into a very comfortable frame. You are also getting two sensors, two touch controllers and £150 worth of games and software.

Did not know a 970 would work at an acceptable frame rate to be honest. As for the rest, I stand by what I said. Price needs to come down if they want more people to buy it. But I am not sure if I would still buy it at a lower price due to the low resolution personally. I am looking for something that is higher resolution and wireless, would pay a premium for that, but not silly money :)
 
Soldato
Joined
21 Jan 2016
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2,915
Does the price really need to come down more? I mean obviously the cheaper the better, but let's be realistic - you are effectively buying a 90hz dual 1080x1200 OLED monitor with surprisingly good built in speakers, two game controllers and a camera for 349 quid.

How much do people spend on a decent single gaming monitor, even without considering the cameras and controllers?

Personally I think the value at £349 is stunning considering what you are getting... and they've done a pretty amazing job of cutting the price over the last few years considering it launched at £549 without touch controllers. While it's one thing to say it'd be great if it was cheaper, it's worth noting that it's actually a pretty good value proposition already considering what it is.
 
Associate
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27 Jun 2004
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162
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Salisbury
Hello all,

Quick question; is an i5 4670K @4.3GHz and 8GB of RAM still good enough to drive a Rift? Wanting to make a cheap mATX system for VR and have those parts lying around spare. I'm thinking of buying a GPU (RTX2060) and getting that machine up and running but unsure if I should save a little extra for a better CPU/MB/RAM before I get the GPU.

Thanks.
 
Soldato
Joined
17 Nov 2007
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I use to run my Rift on a FX8350 which when compared to a 4670K is pretty similar performance but from 8 threads over 4, the 4670K has much better single core performance.

For VR I always recommend the highest GFX your budget permits, originally with the FX8350 I used a 1080, then a 1080ti which moved to a new Ryzen gaming rig which has now been upgraded to a 2080ti.
 
Soldato
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What is your go-to 'tech demo' app on the rift to wow non-gaming friends and family?

I'm thinking something with the least possible input of any kind needed by the user, they just need to look around and enjoy the experience.
 
Soldato
Joined
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5,897
What is your go-to 'tech demo' app on the rift to wow non-gaming friends and family?

I'm thinking something with the least possible input of any kind needed by the user, they just need to look around and enjoy the experience.

I normally use the Oculus First Contact demo, even though this is interactive, as a lot of the wow factor is that you can use your hands as you do in real life.

Otherwise I recommend:

Oculus Dreamdeck (A selection of static experiences with no interaction, though some may cause vertigo, and there is a T-Rex so could be scary.)
The Blu (A good family friendly experience)
Aircar (With the car motionless over the city - moving may cause motion sickness)
Face Your Fears (Not for the faint of heart!)
 
Soldato
Joined
17 Nov 2007
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3,165
As above.

Plus you can try :-

ABE VR - a freaky robo demo
Showdown - static demo from makers of Robo Recall
KYGO "Carry Me" - VR music video
Lone Echo II Trailer - as title says, a VR trailer for upcoming game
Dear Angelica - an animated VR story
Henry - short VR cartoon film
Invasion - another short VR film
Lost - another short VR film with decent sense of scale
 
Associate
Joined
27 Jun 2004
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162
Location
Salisbury
Thanks for the replies.

Looks like that i5 should have a little more life left in it yet then. If the 8GB turns out not to be enough I can probably pick up some DDR3 somewhere to make it up to 16GB.
 
Soldato
Joined
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Hi all, I'm quite tempted to have another blast on VR having tried the Vive about a year ago!

Truth be told I simply dont have the space for the Vive with having to leave the sensors set up and so I'm thinking the Rift might be the better option going forwards!

Couple of quick questions:

1) Am I right in thinking the Rift is predominantly a "sit in a seat" experience as opposed to wandering around a space?
2) Do all the same games work on both platforms? (I'm thinking Dirt Rally, Elite Dangerousn Project Cars etc)
3) Does Google Earth work with the Rift?

I'm sure there is a lot more I'll need to know but when I had my Vive I found it a bit cumbersome and long winded to set up as well as it was the middle of summer so had a lot of "steaming up" issues so decided to sell it on!

Thanks for any pointers!
 
Soldato
Joined
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Chesterfield
1) nope.
2) Depends where you bought them, but generally they should all work.
3) Yes.

Thanks for the reply - although the more I watch about the Rift on Youtube it seems to suggest that the 2 sensors that you get in the box lend themselves more to a forward facing, almost seated experience (although I appreciate that you can but upto 2 more sensors that appear to give you more of a 3D environment!)

Essentially I found the Vive to need too much space - my computer room isn't huge and I have quite low ceilings (for me anyway, being 6'3"!) - so I'm drawn more towards a VR experience whereby I can sit in front of my desk and stay relatively static for games such as driving games, flight sims etc - does the Rift tick these boxes so to speak?
 
Associate
Joined
15 Jun 2016
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256
well just got my rift set up and my new credit card has come

what games do you recommend,im into scary first person shooters type thingys

also ive had steam a few years and about 18months ago i bought elite dangerous vr in a sale (half price) because i knew at one point id be going vr

...i tried playing that and it would'nt have it basically wants me to buy it again because it dont accept my game code arrghhh!!!
 
Soldato
Joined
17 Nov 2007
Posts
3,165
Email frontier support, they are normally pretty good with registration questions.

FYI I had ED as standalone and they gave me a code to move it over to Rift.
 
Soldato
Joined
5 Dec 2010
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Location
deep space nine
well just got my rift set up and my new credit card has come

what games do you recommend,im into scary first person shooters type thingys

also ive had steam a few years and about 18months ago i bought elite dangerous vr in a sale (half price) because i knew at one point id be going vr

...i tried playing that and it would'nt have it basically wants me to buy it again because it dont accept my game code arrghhh!!!

Not a shooter but if you're into scares try "Affected The Manor" can't make it more than a few minutes
 
Soldato
Joined
2 Nov 2013
Posts
4,121
also ive had steam a few years and about 18months ago i bought elite dangerous vr in a sale (half price) because i knew at one point id be going vr

...i tried playing that and it would'nt have it basically wants me to buy it again because it dont accept my game code arrghhh!!!

It was needlessly complicated, and I can't remember the steps properly, but through the frontier website it was possible to confirm the game you already had, and get it to output a code for playing it on a different system.

Alternatively, you can play it through SteamVR instead of through Oculus - but I did find it easier to just enable it on Oculus (although it does mean I now have it installed twice).
 
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