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Just realised that a single stock GTX 460 beats both single and SLI'd 6870's for minimun framerates in Heaven.
I know this isn't "real games", but it gives me something to hang on to. NVidia is still The Tesselator.
I can't really find much at all as everyone seems to be waiting on the volt mod software. They can't be to bad as i seen somewhere that at 1000 core they had the fan running 40% during benchmarking. Was just one bench with no mention of the temps.
Surely, minimun framerates are MUCH more important than average insofar as min fps remains higher than monitor refresh rate.Minimum without a time scale is near useless.
1)min 5fps-1 seconds avg 60fps-9min max 90fps-59 seconds.
2)min 10fps-60 seconds avg 50fps-8min max 80fps-60 seconds.
Very simplified example but i would take 1) as the min & max can be just split second spikes.
Average/min is what everyone should be looking at.
And what if you dip to 1FPS for 20 second or more.
And what if you dip to 1FPS for 20 second or more.
Surely, minimun framerates are MUCH more important than average insofar as min fps remains higher than monitor refresh rate.
Example (sssuming your monitor refresh rate is 60Hz):
Min FPS = 65, Average = 80, Max = 95
will appear better than
Min FPS = 45, Average = 160, Max = 190
..and for benchmarks, the timescale is constant (the length of the benchmark).
I agree so that's why I judge minimum FPS by reviews that show the FPS timescale.
HOCP are great for this.
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We agree to disagree. For me, whether I own NVidia or ATI (and I have owned a lot of both), minimun fps is more important and noticeably distracting than average fps. Perhaps this is because I set Vsync on for everything. I find the importanct of min fps inversely proportional to that of max fps (which to me is meaningless), with avg sitting in the middleNope as i have said a spike will throw the mins right of the the window.
I could play for an hour at solid 60fps but for 1 second something made me drop to 1fps & i get an avg of 30fps score just because of that 1fps for 1
So i would get a return of min 1fps avg 30fps max 60fps even though it was at 60fps 99% of the time.