Few issues/comments from me after finally having time to play today. Disregarding all the connection/server browser/favourites/Punkbuster issues!
Hardcore sucks. You end up with a crapload of snipers, 1 shot kill is EZ mode. Even running round capping flags etc Recon is best, Pokeball automatically spotting for you and so long as you dont suck, quick one shot kills. Also, spotting is not much use.
Noobtubes. Same again, as per usual like in BF2, you get a couple of shots in someone, they turn around and toob the floor infront of you, sigh.
Maps. Most of them seem to small for my liking.
The short immunity after being revived. Often after killing someone, a medic comes running past, just gets the revive off before dying, but then you cant kill the person they revived before they kill you.
Squad spawning. There should be some limit on when you can spawn on a squad member. Like you can't spawn if they're within a short distance of an enemy, or for 3s or so after they have shot/been shot. Nearly killing someone before they run behind a corner, then chasing after them and having one or two of their freshly spawned squadmates pop up and kill you is pretty annoying.
Spotting. I really hope people will eventually learn to do this!
Medic LMGs. They were not very good in beta, but they seem to be a bit too good now after being buffed.
Quad core optimisation. Not the best, works one core a lot more than the rest.
Mouse lag. Game runs @ max with everything on, VSynced at 60fps most of the time, dropping to 40 when something explodes in my face, but the mouse lag, most noticable on mounted LMGs, is pretty poor. Even turning off HBAO, turning down AA etc makes no difference. Compared to how direct and accurate it is in COD4 for example, it makes the game feel sluggish and can be annoying.
There, feels good to get that off my chest
I like the game, but I think my expectations were too high.