*** Official BioShock 2 Thread ***

Soldato
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We're now less than a month until shipping so I thought I'd make a thread on this due to being absoloutely, ridiculously excited for this release having played through the first 4 times, yes 4 times I deem it my favourite game of all time (it really doesn't seem long since I made the last thread for the original BioShock!). The atmosphere, the music, the setting. Fantastic.

Here are a few links to previews and a few trailers to wet your appetite. Not long now.

IGN Preview

Siren Valley Trailer


bioshock2specialedition.jpg


Anyone going for the uber special edition at £69.99?, I must be insane to pay this much for a special edition but I can let that pass since I don't expect it to let me down in anyway.

I've made a point at not reading any previews etc I want to be as unspoiled as possible

What are you all thinking, what are you looking forward to?
 
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The prepare to be horribly, horribly disappointed :p

Nah, only kidding. I hope it's going to be brilliant but daren't get my hopes up in case it turns out to be a regurgitated Bioshock 1 minus all the good bits.

I know what you mean but I really don't think that could ever happen with the BioShock series, the care and precision that went into the first from 2K Games seems to still be present as ever here.
 
was hoping theyd do a special edition with a big sister figure. i'll just get the standard version as over £40 extra for a cd, lp, 3 posters and book doesnt sound worth it too me.

Really looking forward to the game mind :)

It probably isn't but there is something dragging me towards it, damn you all!
 
early reviews have been very positive (hope that's no sort of spoiler :P), apparently it is definately up to the standard of the first

Nah that's fine and good news indeed, I really just don't think BioShock is a title which would suffer from crappy sequel syndrome, the developers know the forumula
 
Thought I'd add it in this thread since the other is getting busy and I don't know which way to turn :p

I'm offering up buying the 4 Pack Bioshock 2 deal on Steam. Who wants in, you need to be able to pay with Paypal or BT

Really can't wait for this game now since i believe it was due mid november 09 (might be wrong).

It was, 2k gave it more time for polishing which is only a good thing
 
Righto

That's


1. Me :p
2. Psypher5 (Paying with Paypal) - £20.24 - Paid - Gifted
3. Kyuss - (Paying with BT) - £20.24 - Paid
4. n111ck - (Paying with BT) - £20.24 - Paid
 
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yea sure, I take it you just click on the gift link when you get home and it activates it to your account?

What email do you want it to?
 
I think I'll have my fifth run through the game once my copy works ok on steam before bs2 comes :D, still showing as a gift, grrr

I wonder when preload will be
 
I can't see one in your trust, i'll send it to your steam ID instead and when you log in when you get home it should be there for you

Your steam id is n111ck right?
 
Some new PC information from Cult of Rapture you lot might find interesting. Nice podcast as well as some screenshots of the PC version.

http://www.2kgames.com/cultofrapture/article/bioshock2pcmegafeature

BIOSHOCK 2 PC Q&A

Did you change the UI/HUD for the PC version of the game?
We made quite a number of significant changes to UI / HUD for the PC version of the game. The decision was made early on not to support controllers at all in order to ensure that we got the mouse and keyboard control absolutely right. This of course required a redesign of large parts of the UI and the player HUD. For example, we removed the Weapons and Plasmid Selection Radials in favor of a custom created Weapons Selection Strip which more accurately reflects the keyboard layout.

How did you deal with widescreen? How will someone on a regular monitor and a widescreen monitor see the game?
We support single-screen 4:3, 5:4, 16:9 and 16:10 resolutions. The game has been optimized to ensure that all game elements such as menus, HUD, UI, etc appear exactly the same regardless of what resolution the user is running the game at. The only major difference for 4:3 and 5:4 users will be the smaller Field of View compared to a widescreen resolution.

What’s the FOV and can you change it?
The FOV cannot be changed, and it is set to 75 degrees vertically. The default for users with widescreen monitors will be that they have a horizontally expanded viewport as compared to 4:3 or 5:4 monitors.

What graphical settings are customizable? (Resolution, vsync, etc.)
There are quite a lot of graphics options that the user can change, both in the main menu and while in game. In game hotswapping allows the user to change things like texture detail and lighting on the fly to best match their rig.

We have also implemented some DX10 specific options for users with DX10 compatible Graphics Cards. Bioshock2 will auto-detect whether the user has a DX10 compatible Graphics Card and adjust the settings automatically.

The full list of customizable graphics options for BioShock 2 are:

DX9
- Resolution
- Graphics Quality
- Actor Detail
- Texture Detail
- Vertical Sync
- Shadow Maps
- High Detail Post Processing
- High Detail Shaders
- Real Time Reflections
- Distortion
- Force Global Lighting

DX10
- Resolution
- Graphics Quality
- Actor Detail
- Texture Detail
- Vertical Sync
- Shadow Maps
- High Detail Post Processing
- High Detail Shaders
- Real Time Reflections
- Distortion
- Force Global Lighting
- DirectX10 Detail Surfaces (DX10 specific option)
- 3D Stereo Vision (DX10 specific option)

Do you allow gamers to customize their controls?
Yes, we do! As you can see in the screenshots, we support control customization. Jake will talk about this in the PC podcast next week for those of you who want to learn more, so stay tuned.

How did you deal with the mouse handling for the game (like acceleration, etc)?
BioShock 2 uses the OS Mouse speed settings as a default. BioShock 2 also supports 3rd party mouse applications such as Logitech SetPoint.

Mouse acceleration is now off by default and other options such as sensitivity and inversion can be changed in-game. There is an in-built mouse acceleration feature which the user can enable if desired.

Is there LAN play?
No. Unfortunately we don’t support LAN play for MP. The Game For Windows – Live service allows us to include all the functionality that LAN play provides, with added security and gameplay options such as achievements and a social messaging system which really enhance the BioShock 2 MP experience.

What are the digital distribution options?
The digital distribution options for BioShock 2 utilize both Steam and Direct2Drive.

How does multiplayer work on PC? Is it different than consoles?
Besides the obvious PC specific control and UI changes which were required as a matter of course to ensure the PC experience is consistent, the PC version of the MP game is exactly the same in both structure and content as the Console version.

While there are some minor differences in the way that Games For Windows – Live handles things like game requests compared to Xbox Live, for the most part, it is exactly the same.

How does matchmaking work?
We use the Games For Windows – Live matchmaking service, which generally takes things such as the users Gamerscore, their “zone,” etc into account when matchmaking players. We also rely heavily on latency based matchmaking to ensure that the user is not only playing against someone of a similar skill level as themselves, but also someone who has roughly the same type and speed of internet connection.

Do you support dedicated servers?
No. We use the Games For Windows – Live servers to allow for more accurate matchmaking, as well as more comprehensive stat tracking and anti cheating functionality.

Do you support any special display modes? BioShock 2 has been designed from the outset to take advantage of NVIDIA’s GeForce 3D Vision displays. Users with compatible display units and peripherals can experie

ingame2.jpg


ingame1.jpg


graphicsoptions.jpg


mainmenu.jpg
 
No 360 pad supports are they mad????

I was planning to play this on my fancy new projector.

I know the likes of Xpadder and such can be used, but these can be a pain to setup. No native 360 pad support in a GFWL title is just plain stupid, considering the first game had pad support.

Lets hope they add it on via a patch or somin


It's a bold move not allowing 360 pad support I must say but it sounds like they have dedicated more time to pc interface this time round to make up for it
 
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