*** Official DCS World Thread ***

New patch released today

DCS 1.2.14.35605 Update 1 - Change Log

Crash when tank kills Reaper after taxiing to hangar is fixed
MiG-29S. Payload marks, T1 and T2 symbols will not move with the targets in TWS2 mode on the HUD
Multiplayer. The expended weapon will not be visible on the client AC for other clients
Su-25T. Restored missing waypoint numbers on the HUD
Ground units. The issue with absent opportunity to assign the target point for some vehicles is fixed
Bf 109 K-4. LODs are corrected
Crash when damaged helicopter tries to land by waypoint action is fixed
The issue with flickering of ground textures that is visible from AC cockpit is fixed
Input settings. The incorrect name of input layer ($aircraft) is fixed
 
As a predicted we didn't get E.D.G.E. Extremly Delayed Graphics Engine this year :-(

DCS World - 2014 Summary

2014 was a busy and productive year for Eagle Dynamics with the continued development and improvement of DCS World. A key element of DCS World has been the creation of an air combat simulation experience that spans several decades... from World War II to the modern day. Although we started with modern day aircraft, 2014 has allowed us to expand into the World War II, Korean War, and Vietnam War periods. Most noteworthy has been the rapid development of the DCS: World War II line of aircraft that now includes the P-51D Mustang, Fw 190 D-9 Dora and the Bf 109 K-4. Work is already underway on the Spitfire IX and P-47D for 2015. Additionally, we’ve been able to use 2014 to further improve our line of Flaming Cliffs 3 aircraft with the addition of a 6 DOF cockpit and professional flight models for the Su-27.

While Eagle Dynamics has certainly been busy, our 3rd party partners have been equally so! With the release of a Professional Flight Model for the F-15C and the F-86F by Belsimtek (MiG-15bis in development), the MiG-21bis by Leatherneck Simulations, the Hawk by VEAO Simulations, and the C-101 by AvioDev nearing completion, we’ve taken great steps in 2014 to expand DCS development to our partners.

Behind the scenes, we have been very busy in 2014 developing DCS World 2 with an all new graphics engine and support for new maps such as the Nevada Test and Training Range (now in Pre-Alpha testing), Strait of Hormuz, and Normandy 1944. We realize that having appropriate theater maps is a critical aspect of moving the series forward. This development work in 2014 will allow us to release DCS World 2 and new maps in 2015 and bring the DCS World to the next level.

As a little New Year’s gift, here is a compilation of video segments I recorded while doing NTTR testing. This video is by no means polished and is already rather dated by several weeks. The map art is complete, but several items involving the AI and effects still need to still be resolved. However, I thought you might like to see a rather more detailed look of where we are going in 2015.


 
New patch available .... and Beta plane released DCS C-101

DCS 1.2.14.36041.618 Update 3 - Change Log

DCS C-101 Aviojet by AvioDev release
Su-27. Corrected AOA sensor logic on the ground
Su-27. Added Russian manual
Fw 190 D-9. Update German campaign and training
Fw 190 D-9. Improvements to the German and English manual
P-51D. Update English manual
Fixed sound crash during MP session
Fixed crash with helicopter group selection in the ME.
An exaggerated smoke from the chimneys is fixed
FC3 and Su-27 manuals corrections
Added missed Spanish chevrons in Logbook



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Sabre is ok in current state , fun to fly , still in Beta like 50% of the modules

DCS world is the engine , it is free and comes with 2 planes su-25T (freaking awesome) , and p-51TF ( no guns is utter poop)

All other planes are kinda DLC for it

Get the A-10C , don't even think about buying A-10A

flaming cliffs is good value , it has , A-10A - Mig-29 - Su-27 - su-33 - F-15 - su-25 and is super cheap

Don't buy any WW2 stuff , it is too out of place and is not worth any money
 
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Beta patch out today with MIG-15 release

Changelog of 1.2.15


DCS: MiG-15bis beta release

DCS World

Update to the sound system and sounds of variious aircraft.
Excessive delay of AI aircraft launching follow-on air-to-air missiles shots have been addressed.
Ejected pilot now has the correct national flag instead neutral.
Implemented radio frequencies for the VVS (USSR) 1940th.
S-24 rockets will now use the APU-68 launcher on all aircraft that uses this rocket.
Fixed the crash when disembarked troops would be killed by explosions near it.
WWII aircraft. Adjusted shaking on the ground.
WWII aircraft. Fixed pilot not dying of oxygen starvation.
Su-24MR. Corrected payloads and hardpoints.
Crash with accidentally hit [RSHIFT+\] ("Communications: Receive Mode") is fixed.
Multiplayer. Incorrect airbase names that appear on the F10 map on the info panel after connecting to the server a second time is fixed.


DCS: Flaming Cliffs 3

Corrected German Flight Manual.
Added previous waypoint selection with [LAlt + '~'].
Radar will not tracking the locked target with ECM even through mountains.
Su-27. Landing lights will now reflect off ground surfaces.
Su-27. Corrected speed indication based on wind.
Su-27. Longitudinal acceleration indicator on the HUD is fixed.
Su-27 The Ultimate Argument campaign. Fixed several bugs.
F-15C. Adding missing cockpit lights and switch animations according to electrical power status.
F-15C. AAR Tanker will now fill to 100%.
F-15C. ADI and HYDRAULIC control lamps will now not light when the battery switch is set to off.
F-15C. Automatic rudder trim based on wind is fixed.
F-15C. FLOOD mode will no longer provide a lock indication in MP.


DCS: Combined Arms 1.5

Different engine sounds for ground units has been introduced.
Ships will now follow commanded routes.


DCS: A-10C Warthog

Update the German Flight Manual.


DCS: Bf 109 K-4 Kurfurst

English Flight Manual corrected.
Flight dynamics and the undercarriage have been tuned. Cockpit dashboard shaking has also been tweaked.
Several skin have been corrected.
Propeller tweaking.
Corrected propeller cross-section semi-transparent shape when rotating.
Corrected the Level Of Detail (LOD) models.
Corrected the pilot bail out animation.
Fixed oxygen pressure gauge behavior.
Adjusted circuit charging.
Adjusted exhaust thrust.
Fixed landing flaps analog axis scale.
Adjusted fuel level warning level and minor syntax changes.
Introduced weapon fusing parameters.
Expanded engine start routine, minor syntax changes, removed some obsolete methods, and fine tuned the DB 605DB motor to specs.
Fixed reversed radiator mode command.
Bf-109 now available for all countries in ME.


DCS: P-51D Mustang

English Flight Manual corrected.
Too high oil pressure corrected.
Left and right parts of engine cover can now receive damage.


DCS: Fw 190 D-9 Dora

Corrected propeller cross-section semi-transparent shape when rotating.
Corrected several skins.
Corrected several quick start and single missions.
Flaps will no longer move if there is no power.
Fixed sound of raising flaps continuing if the power is off.
Fixed trimmers electric drive behavior when appropriate circuit breaker was switched off with the drive operating.
Friction coefficient was added to electric drive. Calculation were made more stable.
Worn type gear (irreversible) was added to electric drive logic.
Flaps and trimmers now have worn gear type.
Adjusted dynamics for gear, flaps and trimmers.
Left and right parts of engine cover can now have damage.


DCS: F-86F Sabre

Added engine stall sound.
In-cockpit turbulence vibration sound adjusted.
Updated turbulence sound.
Added new cockpit depressurization sound.
Corrected pilot shape and parachute.
Reduced wing nose-up moment at transonic speeds.
Hydraulic system corrections.
ARN-6 frequency band will no longer be switchable without electrical power.
The wrong fuel quantity in the Simulator Rearm panel has been eliminated.


DCS: MiG-21bis

"Ghost weapon still on the pylons" bug has been fixed.
Fixed nose cone with PPS engine surge.
Separated main and aux Pitot tube freezing algorithms.
Engine sound if FORS/MAX switch is used has been fixed.
Improved oxygen use timing.
Precision improvement to RSBN/PRMG NAV data (location/direction).
Fixed radar lights in shut-down/out-of-order states.
Fixed radar test mode correct reset.
Fixed R-60 lights.
Improved ASP, gun, A-A mode.
Improved engine air-temperature dependency.
Flight model refined improvements, especially in supercritical regimes.
Engine over-speed limit removed in simulation mode, engine damage simulated.
Fuselage over-speed drag limit removed in simulation mode.
Ground steering (taxi) more restrictive in simulation mode.


IMPORTANT:
Star Force ProActive has recently implemented a deactivation option for DCS: MiG-21bis. In order to avoid an unneeded activation of previously activated module due to Start Force protection changes, please:
Deactivate the module
Exit DCS
Start DCS again
Activate the module after starting a MiG-21BIS mission

NOTE for Windows 8 users: It is possible that you will receive a warning notifying you that module can't write to registry after it activates. Confirm this notification and let the mission start. You won't get into the cockpit this time. Exit the mission and restart DCS. Load another MiG-21BIS mission: you should be in the cockpit this time.

DCS: Mi-8MTV2 Magnificent Eight

Cooling for the STG-3 starter-generator (APU start) has been installed. Now the starter is cooled much like in reality (consequently, it can burn out because of overheating)
Minor bugs fixed.


DCS: C-101

Power loss on sudden GPU disconnect
Update key bind list
GPU connection in flight
Pitot/static icing model updated (accounts for precipitation and accumulation rate)
Engine icing model added (accounts for precipitation and accumulation rate)
Ladders/chocks visible in certain situations in flight
Slip indicator sensitivity in flight
Landing lights can fail
Added TACAN at Tbilisi
FD glide slope tracking
EGT tweaked to more realistic values
Power consumption model added
Battery model added. Discharge model uses Peukert's Law
Smoke crash bug (caused by invalid pylon definitions)
Oil pressure needle added back into model
Click spot for show/hide stick restored
Click spot for landing gear lever
Mirror image orientation
TARSYN fast erect
Oil pressure now reacts to negative g
Backup ADI roll index added
Fuel transfer logic fixed
Compass light added
Limit speeds now relative to IAS
g meter reset rate changed
ITT needle OFF position fixed
IAS instrument re-written
Nav stations updated/tweaked
Various texture and model updates



Public ETA of 1.2.15 = Friday
 
To be honest buddy , the hawk is a bit pants at the moment
it still lacks some features and cockpit looks **** poor

It will be on sale again (rate of sales of it will have tanked by now), do not worry
 
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start up DCS world single player
Go to Instant action
select the plane u want to activate
then pick any mission for it and launch

activation wizard will open up when it tries to launch
 
F86 is a good laugh to fly ... but
betasimtek who "released" it have a habbit of NOT finishing stuff properly once they get your money eg huey still has some stuff needing sorted , MI-8 as well

So don't hold your breath for any training missions
 
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